Spartan Shields 3.1.1.3 (NeoForge 1.21.1)
Curse Maven Snippet
What's new
Spartan Shields 3.1.1.3 for NeoForge 1.21.1
Unofficial NeoForge 1.21.1 port of Spartan Shields 3.1.1 by ObliviousSpartan. Java 21, NeoForge 21.1.197 or newer, no other mods needed (client and server).
What's new
- Faster Mekanist and Dark Steel tower shields. Their light layer drew the whole shield a second time, although the light textures only light up a few percent of it. Now only the faces that light up are drawn (31 of 120 for the Mekanist shields, 13 of 72 for the Dark Steel one); the shields look exactly the same (compared pixel by pixel). 400 armor stands with tower shields: 60-64 FPS before, 66-67 now (the same stands with vanilla shields: 80).
- Gameplay is the same as 3.1.1.2.
Tested
Client scene and stress scene (all checks pass, with a new vanilla shield baseline and a close-up of the light layers); the jar starts on real NeoForge 21.1.197 and 21.1.259 servers.
Known issues
- Botania has no 1.21.1 release yet, so the Botania shields are untested in game.
Full list of changes: PORTLOG.md.
This mod has no additional files

