This mod adds support for adding sounds to the following events:
chat message received
screenshot
achievement(1.10 and 1.11 only)
baby entity spawn
crop grow
entity mount
entity struck by lightning
entity dimension change
item expire(item despawn)
item drop
entity xp drop
player dimension change
player respawn
player level up
player logged in
player logged out
player mount
player struck by lightning
post crafting
post smelting
player jump
player sleep
player wakeup
Depending on how the event is trigger each sound may have a setting to play the sound globally(tp all players in dim) and without a position(played to everyone as if they are the source of the sound). See config for more details such as adding custom sounds.
If you would like to request more features or events feel free to. I already have a few ideas I might add.
You may use this in you modpacks but if you can please make it download the mod through curse.
Ok so the config folder isn't installing the soundevents folder correctly, as it isn't showing up to begin with,
There are no docs or examples or tutorials that I could go off of because the README isn't appearing either,
And even when I did make a "soundevents" folder in "config" and put a .ogg file inside named 'sleep_sound', it still didn't register.
Would you kindly fix the bugs that we're facing?
doesnt work at all.
doesnt correctly create a config folder.
in game config doesnt recognize any .ogg file placed in the config directory or any "soundevents" subdirectory that I created.
in the config ive tried pointing to the sound of say "sleeping in a bed" for instance, and it just does literally nothing.
If we had a better config or a wiki with examples it would be great but chalk this up to another abandoned mod I guess
hi, I'm new to minecraft.
Can I trigger my own event and play my sound file. For example, when I(the player) come close to another player or object, I want to play the voice of the player or sound of the object. Just like if we develop a RPG game in Unreal or Unity. we can have dialogues which sound files are played.
thx for sharing your talent with the world!
In reply to whatgametwitching:
So what you're wanting to do can actually be done in vanilla Minecraft using a resource pack and commands(either functions or command blocks). This mod is not made for that. The mod is more so for settings sounds like when a player logs in.
Here's the steps you'll probably want to take along with some links to the Minecraft wiki.
1. Add custom sound to Minecraft using a resource pack. Here's how you create that.
2. Use either functions or command blocks to run a /playsound command. To only play it at set times you can either use redstone or have a repeating command block using a target selector. You may also need to use a /execute command to make sure the player is close enough.
This probably isn't as straightforward as you had hoped but it is the best way. The whole Minecraft command system does take a bit to learn, I'm not fully up to date on the newest changes but if you need some help with that google and r/MinecraftCommands would probably be one of your best bets.
In reply to ParkerMc01:
Allow a sound to be played when an entity is damaged at least once.
In reply to SlimeBro_132:
Each entity has its own sound file for when they get damaged, would be easiest for you just to modify that and create a resource pack. For example, you can replace entity.zombie.hurt with a modified file.
Could you please add strange sound events to broadcast to all players? Like pulses or outer-space sounds... Maybe also earthquakes, etc. Thanks!
In reply to VixterGarcia:
The point of this mod is to supply a way to trigger sounds to play at certain times across worlds. You have to supply your own sounds. I just give you more control over when they play. For adding sounds to Minecraft you can look here for more info or the config for this mod if you want to use it's events.
Can you add the function to play custom music using commands? It may be convenient for players to play music using CraftTweaker's event system or BetterQuesting
In reply to luoxingliuli:
Could you clarify what you mean? As I'm sure you know there is already `/playsound` in vanilla mc to play sounds so I'm betting that you have something different in mind.
Could you add Player Taking Damage event? because other mobs use the hit player sound
When you enter a world, even in solo? That would be nice, I can't get ding to work with my custom sound but this mod yes
In reply to jackowski626:
Yeah, it should work.
In reply to ParkerMc01:
This freaking works (Ding does not). Thank you soo much! Now, when players on my modpack log into a world, the pronhub comunity jingle is played xD
can you do anything for TNT minecart explosions or any explosion sounds? would very cool for a video I want to do pertaining explosions using TNT minecarts LUL.
In reply to studio528:
also, where is the resource pack file located for this mod? I can't seem to find it.
In reply to studio528:
My goal was to add support for sounds where a resource pack cannot work. Therefore I decided not to include the explosion sound as that is already possible.
In the `.minecraft/configs/soundevents` folder there is a README file and as it says any .ogg files you put there will be added to the game. Like if you put a file called `sleep_sound.ogg` it'll be registered as `soundevents:sleep_sound`
In reply to ParkerMc:
ah ok, for some reason the first 3 times I had opened MC and config area the folder did not show up. but now it does, thank you!
Why doesn't this show up under 'Get More Content' in Twitch launcher?
In reply to beefseal:
No idea. I have sent a support request off to twitch. But after playing with it for a while it seems to show up now. Let me know if you have any more issues.