soulreturn-1.2.0.jar
Curse Maven Snippet
What's new
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No scroll loss on death — All Soul Return Scrolls, including unbound ones, no longer drop on death and are automatically returned to the inventory on respawn; death handling priority is raised to the highest, running before grave/corpse-type mods remove the scroll.
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Soul Form presentation — Particles and sound effects for entering, exiting, and teleporting; bottom duration bar.
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Soul Form rules — Containers/beacons/lecterns can be opened, while doors and buttons are disabled; block-breaking whitelist (supports
#tags); item-use blacklist (supports tags; bows/crossbows, milk buckets, and golden apples are disabled by default); mobs do not target the player; immunity to drowning/wither/magic/void; Slow Falling. -
Teleport safety — If the landing point is buried, only Y is adjusted to the surface, scanning up to 512 blocks and allowing exceeding the build height limit; out-of-bounds/NaN protection.
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Respawn death-point message — Gray chat text reporting coordinates and dimension, toggleable.
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Fully configurable trades — Villagers (profession/level/payment item/quantity/uses; supports modded professions/items), wandering trader (generic / rare).
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Ported to 1.21.1 + NeoForge 21.1.20.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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