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Sorcery Age Addon:Scaling & RPG

Adds RPG scaling (Attack/Enchants/Apotheosis) to JJK skills and buffs Summons.

File Details

jujutsu_addon-1.0.19.0.jar

  • R
  • Dec 8, 2025
  • 210.06 KB
  • 12
  • 1.20.1
  • Forge

File Name

jujutsu_addon-1.0.19.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sorcery-age-addon-scaling-rpg-1388833:7307819")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Code Refactoring: Optimized internal code logic. While extensive testing has been conducted to ensure stability, please report any missing features or anomalies if encountered.

Bug Fixes: Fixed issues where non-player entities (e.g., Mobs/Maids) encountered bugs when using the "Ten Shadows" technique. It should now function correctly.

New Feature: Implemented "Health to Armor" conversion logic for compatible mobs (similar to the player mechanic).

New Feature: Implemented "Health to Armor" conversion logic for compatible mobs (similar to the player mechanic).

New Commands: Added commands to manage mob health conversion:

    • /jjkaddon health_conversion status (Check current conversion status)
    • /jjkaddon health_conversion mob_enabled <true/false> (Enable/Disable mob conversion)

 

代码重构与优化:对模组内部代码逻辑进行了优化。虽然已进行大量测试确保主要功能正常运作,但若您发现有任何功能缺失或异常,请及时反馈。

Bug 修复:修复了非玩家实体(如生物/女仆)在使用“十种影法术 (Ten Shadows)”时可能出现的异常问题,现在它们应能正常使用该术式。

术式重随功能:新增了为实体重新分配术式的功能。手持配置文件中指定的物品(默认为泥土圆石),对目标进行 【Shift + 右键】 即可重随其术式。

新机制支持:为兼容生物添加了“血量转护甲”机制支持(与玩家机制类似)。

新增指令:添加了用于管理生物护甲转换的指令:

  • /jjkaddon health_conversion status (查看当前转换状态)
  • /jjkaddon health_conversion mob_enabled <true/false> (开启/关闭生物转换)