File Details
sonicraft-1.17.1-1.4.1.jar
- R
- Feb 8, 2022
- 22.11 MB
- 1.9K
- 1.17.1
- Forge
File Name
sonicraft-1.17.1-1.4.1.jar
Supported Versions
- 1.17.1
Curse Maven Snippet
1.4.1
Changes:
- Goal Plates are now crafted with a Star Panel instead of a skull or an Eggman Mustache
- Grapes now show up more often in the loot chests in Sonic's world
Bugfixes:
- The icon for SoniCraft's advancement tab is no longer blurry
- A few other miscellaneous bugfixes
NOTICE: If all goes well, this will be the final version of SoniCraft for 1.17.1. SoniCraft 1.5.0, and all other future versions*, will be for 1.18.
*All future versions until 1.19 is released, and even then, it will be at least another year before I can upgrade.
1.4.0

The first version of SoniCraft for Minecraft 1.17!
Additions:
- Night Carnival Zone! (No music disc yet, unfortunately.)
- Blaze the Cat! (currently, she can't interact with the signpost, but that'll be added in the future.)
- 7 new vehicles from Team Sonic Racing! (Speed Star, Whirlwind Sport, Land Breaker, Pink Cabriolet, Dark Reaper, Lip Spyder, and Royal Chariot)
- Performance parts for upgrading your vehicles! (Tutorial for how to interact with vehicles is available in the main description.)
- Egg Pawns are finally here, but take cover, because they've got Egg Guns!
- New Creative tab for all of SoniCraft's vehicles and vehicle parts!
Changes:
- The digits on the Clapperboards in Studiopolis have been changed to "1 17 1" instead of "1 16 5"
- All vehicles in the Misc tab have been moved to the new Vehicles tab
- Sadly, many of the mob animations had to be downgraded, including the spinning spike hands on the Death Egg Robot
- Biome generation in Sonic's world has been tweaked once again. If people STILL struggle to find Green Hill after all of this, I don't know what to tell y'all.
- Tails' Lab AND the Chao Garden can now be found in Emerald Hill Zone, just in case Green Hill is still a rare biome.
Bugfixes (not that it really matters, since this is in a whole new version of Minecraft):
- Igniting a Block of Blast Processing no longer lights a fire next to it
- A couple other minor fixes that I forgor