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SOL by tan.go

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the next gen vulkan engine for minecraft

SOL is a highly experimental native Vulkan rendering engine for Minecraft Java Edition. It replaces Minecraft's standard world-rendering pipeline with a native rendering engine written in C++.

It targets to optimize performance while expanding the possibilities of graphics and shaders in Minecraft

Please remember: SOL is experimental. You may encounter rendering issues, performance inconsistencies, or other bugs depending on your system. If you encounter a problem, please report it on our support server.


 

Benchmarks

These results were done using FPS Benchmark | Performance Suite by RandomFinder and should not be treated as a guarantee of performance on every system. Actual performance varies depending on hardware, settings, world complexity, and other factors.

Mod Average 1% lows 0.1% lows Max fps
Vanilla 409.9fps 101.8fps 53.3fps 1148.0fps
Vulkan Mod* 825fps 133fps 43fps** 1342fps**
solvk 1482.2fps 185.1fps 57.0fps 2349.0fps
Sodium 1565.9fps 274.2fps 133.9fps 4347.8fps

*VulkanMod crashes at a certian part during the benchmarking. 
**these values are estimated, based on sight


 

Vanilla:

Vulkan Mod:

solvk:

Sodium:

Requirements:

  • A GPU with Vulkan support
  • Minecraft Java Edition 1.21.1.
  • Fabric Loader and the required Fabric API version.
    • Fabric API 0.116.17+1.21.1
    • Fabric Loader 0.20.1

Made with love by nowy <3ㅤ|ㅤSupport this Projectㅤ|ㅤCC-BY-NC-ND 4.0.

SOL by tan.go Team

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yeah, that guy, founder of CHROMESHOT Studio