FPS Benchmark | Performance Suite

Cinematic auto-benchmark for Minecraft. One-click Base run is built for everyone - 3 minutes, then a clean FPS results table (Markdown + JSON). 40 deeper stress tests cover particles, entities, redstone, lighting, chunks, memory.

FPS Benchmark | Performance Suite

FPS Benchmark | Performance Suite is a one-click cinematic FPS benchmarking suite for Minecraft.

Press Run Base Benchmark, and the mod will automatically create a temporary benchmark world, move the camera through a scripted cinematic stress sequence, collect performance metrics, and generate clean reports. No setup, no manual flying, no watching the F3 screen.

Available for: Fabric
NeoForge: coming soon


One-Click Base Benchmark

Open the in-game benchmark menu, press Run Base Benchmark, and let the mod do the rest.

The base benchmark is designed for regular players who want a simple, repeatable and comparable performance result.

  • Creates an isolated temporary world with a deterministic seed
  • Keeps your existing saves untouched
  • Runs a scripted cinematic benchmark for about 3 minutes
  • Passes through multiple performance-heavy scenes
  • Measures FPS, frame time, tick time, memory usage and GC activity
  • Generates clean benchmark reports when finished
  • Shows a 3DMark-style summary screen in-game

No setup, no commands, no manual testing. Just press one button and compare the result.


Clean Benchmark Reports

Every benchmark session creates a report folder:

fpstest-reports/<sessionId>/

Generated files include:

File Format Contents
report.md Markdown Human-readable benchmark table, FPS graphs and frame-time histograms
report.json JSON Full machine-readable benchmark data
fps.csv / session.csv CSV Data for Excel, LibreOffice, Pandas or other tools
system.json JSON Minecraft version, OS, CPU, Java version, GPU vendor and renderer

The main output is report.md: a clean table with average FPS, 1% low, 0.1% low, p99 frame time, tick time, heap usage and GC time.

You can paste the report directly into Discord, GitHub, mod reviews or performance comparisons.

The mod can also compare two saved benchmark sessions and generate:

compare-A-vs-B.md

with clear per-scenario performance deltas.


Advanced Benchmark Scenarios

Besides the base benchmark, the mod includes 41 deeper benchmark scenarios across 12 categories for users who want more detailed performance analysis.

Category Scenarios
Showcase 3-minute cinematic flyby across 8 biomes
Baseline Empty flat world for clean render measurement
Particles 7 particle types, all-particles run and particle quarry
Entities Cows, sheep, zombies, pigs, villagers, chickens, items, XP orbs, zombie maze and item merge storm
Physics TNT fields, falling sand runs and projectile storm
Redstone Observer clocks, dust grid and piston-slime array
Fluids Fluid spread benchmark
Lighting Lighting update churn
Block Entities Hopper grid and comparator storage
Entity AI 80-villager village with active AI
Static Render Dense forest render benchmark
Chunk Flyby Flyby through 12 different biomes

Duration Presets

  • Quick — about 36 seconds
  • Full — about 80 seconds
  • Long — about 225 seconds

Measured Metrics

FPS Benchmark records practical performance data, including:

  • Average FPS
  • Harmonic mean FPS
  • 1% low FPS
  • 0.1% low FPS
  • p99 frame time
  • Average and maximum client tick time
  • Heap usage and peak heap usage
  • GC events and GC time

It also tracks additional server-side counters using mixin instrumentation:

  • Scheduled block ticks
  • Scheduled fluid ticks
  • Block-state changes
  • Neighbour updates
  • Section rebuilds
  • Explosions
  • Falling-block landings

Live HUD Overlay

During benchmark runs, the mod can show a configurable live overlay with:

  • FPS
  • Frame time
  • Tick time
  • Heap usage
  • Entity count

The overlay supports 4 anchor positions, compact mode and customizable visibility options.


Controls

  • ESC — abort the current benchmark scenario
  • Shift + ESC — abort the entire queue

Languages

The mod includes 8 built-in locales:

  • English
  • Русский
  • Українська
  • Español
  • Français
  • Deutsch
  • 中文
  • 日本語

Requirements

  • Minecraft: 1.21
  • Loader: Fabric Loader 0.16.0+
  • Required dependency: Fabric API
  • Java: Java 21

Other Minecraft versions are planned.

This is a client-side mod. No server installation is required.


License

This project is licensed under the MIT License.

You may fork, modify and redistribute the source code, as long as attribution is preserved.

Please do not re-upload compiled .jar files to other hosting sites without permission. Link to the official project page instead.

The FPS Benchmark | Performance Suite Team

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