Sol's Relic System (Crit System, Stats, and more.)

Minecraft's equipment into a full-blown RPG artifact system. Every weapon and armor piece that enters your inventory becomes a Relic — a piece of equipment with randomized stats, an XP-based leveling system, crit mechanics, set bonuses, and much more.
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[Forge] 1.20.1 - v1.56

File namesols_relicsystem-1.20.1-1.56.jar
Uploader
solmochisolmochi
Uploaded
Jul 20, 2026
Downloads
296
Size
430.8 KB
Mod Loaders
Forge
File ID
8473807
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-relic-system-1478294:8473807")

Learn more about Curse Maven

What's new

Sol's Relic System v1.56

Configuration fixes

  • Fixed an issue that could cause solsrelicsystem-common.toml to be rewritten during startup.

Cleaner common configuration

The common config was reviewed across every supported Minecraft version. Several old settings that no longer controlled any feature have been removed:

  • asterCores.tier1AnvilCost
  • asterCores.tier2AnvilCost
  • asterCores.tier3AnvilCost
  • dustOfEnlightenment.dropChance
  • relicLock.enabled

Aster Cores are used through the Aster Table and no longer have an anvil XP-level cost.

Dust drop configuration is now clearer:

  • Mob-specific Dust rates are configured in dust_of_enlightenment_mobs.json.
  • Chest Dust rates are configured with the category-specific chestLoot.dust*Chance settings.

Multiplayer consistency

  • The server now synchronizes its XP curve, sub-stat limits and milestones, offhand efficiency, and relic stat-scaling values to connected players.
  • Aster Table displays, relic tooltips, and the Stat Summary screen now reflect the server's actual balance settings.

Wording and documentation

  • Replaced outdated references to leveling Aster Cores through an anvil with the Aster Table.
  • Clarified that the three Aster Core tier chances add together for the total drop chance.
  • Clarified that chest multipliers can also allow multi-core stacks.
  • Corrected the descriptions for the XP curve, set bonuses, recycling, maximum sub-stats, Dust drops, and universal damage.
  • Corrected the default Stat Summary key from R to I.

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