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Sol's Relic System ADDON

Toggle any Sol's Relic System stat off relic rolls individually via config.
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srs_addon-1.3.1.jar

File namesrs_addon-1.3.1.jar
Uploader
epic_loverepic_lover
Uploaded
Sep 23, 2026
Downloads
30
Size
11.7 KB
Mod Loaders
Forge
File ID
8956532
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-relic-system-addon-1666627:8956532")

Learn more about Curse Maven

What's new

Changelog

v1.3.1

  • Removed the costMode (LEVEL/EXP) toggle from the anvil reset feature — testing showed no practical difference between the two, so it's simplified to always charge raw experience points.
  • xpLevelCost config key replaced by expCost: range now 1–3000, default 100 (previously 1–100, default 5 — that range was calibrated for whole XP levels, not raw points).
  • Removed the chat message announcing the experience spent (and its en_us/ko_kr translations added in v1.3.0) — not wanted for now.

v1.3.0

  • Added a costMode config option for the anvil reset feature: LEVEL (whole XP levels, vanilla anvil behavior) or EXP (raw XP points, finer-grained). Same underlying xpLevelCost number either way.
  • EXP mode required a Mixin into vanilla AnvilMenu itself, since vanilla anvils have no native concept of a point-based cost — overrides both the "can afford it" check and the actual deduction for this specific combine only; every other anvil operation is untouched.
  • In EXP mode, the anvil's cost badge (which can only display whole levels) is left at 0, and the actual amount spent is announced via a translatable chat message (English + Korean).

v1.2.0

  • The anvil reset feature (see v1.1.0) now also clears Sol's Relic System's own rolled main stat + sub stats, not just the Sol's Item Rarity tier — one anvil action, full reset of both systems.
  • Sol's Relic System is srs_addon's existing required dependency, so this half needs no extra soft-dependency handling (only the Sol's Item Rarity half still requires Sol's Item Rarity to be installed).
  • The anvil still shows no result at all if the item has neither a rarity tier nor relic stats to reset.

v1.1.0

  • New feature: combining an item with Sol's Relic System's "Dust of Enlightenment" at an anvil resets its assigned Sol's Item Rarity tier, so whatever normally assigns/rolls rarity treats the item as fresh again.
  • Only active if Sol's Item Rarity is also installed (new optional/soft dependency) — the original per-stat toggle feature (see v1.0.1) never required it and still doesn't.
  • Config-toggleable (enabled), with adjustable experience-level cost and Dust of Enlightenment cost per use.
  • The anvil offers no result at all for an item that doesn't currently have a rarity tier assigned — nothing to reset.

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