Sol's Relic System ADDON
Adds a config toggle for every individual stat Sol's Relic System can roll onto a relic — Jump Speed, Durability, Crit Rate, Attack Speed, and all the rest. Disable exactly the stats you don't want appearing on newly rolled or rerolled relics, without touching Sol's Relic System's own jar.
Why this exists
Sol's Relic System has no built-in option to exclude a specific stat from its roll pools — only global scaling multipliers for ATK/DEF/HP. This addon hooks the two internal methods every relic roll (main stat, sub-stats, Aster Core rerolls) actually goes through, and filters out any stat you've disabled in config before the roll ever sees it.
Features
- One
true/falsetoggle per stat, generated automatically from Sol's Relic System's own stat list — covers all 13 current stats (ATK/DEF/HP flat & percent, Crit Rate, Crit Damage, Movement Speed, Attack Speed, Jump Speed, Luck, Durability) and will pick up any stat a future SRS update adds - All stats enabled by default — install it and nothing changes until you edit the config
- Fully server/client agnostic — works wherever relic rolls happen
- No jar patching, no manual reroll table edits — survives Sol's Relic System updates as long as its stat API stays the same
Configuration
Edit config/srs_addon-common.toml after first launch. Each stat has its own entry under [statsEnabled], e.g.:
```toml [statsEnabled] jumpSpeed = false durabilityPercent = false ```
Set any entry to false to remove that stat from all future relic rolls. Relics that already rolled a stat before you disabled it keep that stat until rerolled.
Requirements
- Minecraft 1.20.1
- Minecraft Forge 47+
- Sol's Relic System (required dependency)
Notes
This is an unofficial third-party addon, not affiliated with Sol's Relic System's author.

