[NeoForge] 1.21.1 - v1.3.2
Curse Maven Snippet
What's new
Sol's Party System v1.3.2
Fixes & Improvements
- Fixed party player cards reverting to vanilla Minecraft XP levels after traveling through portals or changing dimensions when Sol's Leveling System is installed.
- Improved Party PvP protection. Party members and their owned tameable pets are now properly protected from friendly fire while Party PvP is disabled, including attacks, projectiles, harmful abilities, crowd control, and other player-triggered effects.
- Fixed several abilities bypassing friendly-fire protection, including skills that ignite, drain air, reduce health or absorption, or apply damage through non-standard methods.
- Fixed player-ticked weapon auras and other harmful effects being able to affect party members despite Party PvP being disabled.
- Fixed weapon skills damaging the user's own tamed pets while Party PvP was disabled.
- Improved party-friendly healing and beneficial effects. Player-owned effects will now properly prioritize the user and their party members instead of unintentionally affecting unrelated players.
- Fixed protection for owned creatures interfering with environmental damage and natural mob lifetimes.
- Improved Simply Swords & Epic Fight compatibility. Normal, Dark, Nullification, and configurable banner effects now consistently follow party friendly-fire rules.
- Improved party cleanup. Players who remain offline for 5 minutes are automatically removed from their party. Reconnecting during this grace period will prevent removal.
- Fixed empty public parties appearing in Browse Parties. Public parties with no online members are now hidden, and parties whose final member remains offline for 5 minutes are fully closed.
- Fixed party invites being refreshed by repeated clicks. Repeatedly clicking an invite will no longer reset its pending state or spam the invited player with notifications.
This mod has no additional files

