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Sol's Indicator (Damage, Entity Health, Custom Boss Bar HUD, and more!)

A lightweight mod that gives you real-time visual feedback on every hit you land. Know exactly how much damage you're dealing, with razor-sharp accuracy right as it happens.

File Details

1.16.5 - 1.1.2 : Bug Fixes & Improvements

  • R
  • Mar 12, 2026
  • 95.71 KB
  • 23
  • 1.16.5
  • Forge

File Name

solsdmghpindicator-1.1.2.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-damage-indicator-1472484:7749093")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

SolsDamageIndicator v1.1.2

 

Major Fixes

  • Fixed boss bar HP text and visual bar not returning to correct full HP state after respawn.
  • Fixed delay in boss bar HP updates by improving live display logic while still keeping server-safe behavior.
  • Fixed normal entity HUD name and HP collisions for long names.
  • Added bounded dynamic width for normal entity HUD so it scales when needed but does not take too much top-screen space.
  • Added automatic 2-line name wrapping for very long normal entity names.

Server/Client HP Accuracy Improvements

  • Added server-authoritative HP sync for normal entity HUD to avoid client-side max HP cap issues.
  • Normal entity HUD now prioritizes server HP/max HP when available.

Performance

  • Added request throttling and freshness windows for normal entity HP sync to keep rendering responsive and network usage low.