SLR | Solo Leveling: System

An immersive 3D holographic System addon for Solo Leveling: Reawakening, featuring radial navigation, interactive world-space windows, free-view, shader support, and more.
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SLS-1.2.2.jar

File namesls-1.2.2.jar
Uploader
NexSheyNexShey
Uploaded
Oct 7, 2026
Downloads
678
Size
341.4 KB
Mod Loaders
NeoForge
File ID
9085669
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:solo-leveling-system-1666256:9085669"

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What's new

# SLS — UI, Accessibility & Localization Update This update focuses on improving the overall usability of **SLS**, especially menu readability, customization, localization and interface consistency. A large part of the System UI has been cleaned up and reworked based on player feedback. *** ## ✨ New ### Global UI Scale A new **System UI Scale** option has been added to the Settings menu. You can now change the base size of all SLS windows at once. * Minimum size: **80%** * Default size: **110%** * Individual windows can still be resized up to **150%** * `Ctrl + Mouse Wheel` is still used to resize individual windows The global and individual scaling systems are now properly connected instead of multiplying each other. *** ### Layout Modes A new **Layout Mode** setting has been added. You can now choose between: * **DOME** — keeps your System windows grouped in front of you * **SURROUND** — distributes your System windows around your character This allows players to choose between a practical HUD-style layout and a more immersive System setup. *** ## ⚙️ Settings Menu Rework The SLS Settings menu has been completely reorganized. The old menu mixed several unrelated options together and some settings were difficult to understand. Settings are now separated into clearer categories: ### Interface * System UI Scale * Layout Mode * HUD Profile * Reset Layout ### Comfort * Opening Animations * SLS Sound Volume ### Help * Tutorial * Reset Tutorial Progress The Settings window itself has also been improved: * Larger text * Larger option values * Better spacing * Larger window size * New description area explaining the selected option * Removed unnecessary small descriptions under every setting *** ## 🖥️ Window Scaling Rework Window scaling has been rewritten to make it much more predictable. Previously, the global scale and individual window scale were multiplied together. For example: `80% Global × 80% Window = 64%` This could make menus much smaller than intended. The new system works differently: * Global UI Scale controls the base size * Individual scaling adds or removes size from that base * Windows can no longer go below the real minimum size * Collision calculations now use the actual displayed size * Existing saved window scales are automatically migrated *** ## 🎒 Inventory Improvements The Inventory and Item Appraisal interface received another readability pass. Changes include: * Larger appraisal text * Better spacing * More readable Traits / Passives * Improved section headers * Better support for longer translated text * Improved fitting for item information * Reduced text overflow in the appraisal panel Some overly long translated labels were also shortened to better fit the holographic interface. *** ## 🌍 Localization Improvements SLS now uses a proper Minecraft localization system. English and French translations are now handled through language files instead of hardcoded UI text. This includes translations for: * Radial Menu * System categories * Window names * Settings * Buttons * Status * Skills * Inventory * Item Appraisal * Quests * Titles * Party * Shops * Crafting * Training * Notifications * Tutorial * System messages This also makes it much easier to add more languages in future updates. *** ## 📖 Tutorial Improvements The SLS tutorial has been improved alongside the localization update. * Tutorial categories are now translated * Tutorial text is available in English and French * Menu and feature names now match the selected game language * Tutorial progress can be reset from Settings * The tutorial can be reopened at any time *** ## 🔄 Reset Layout The **Settings** and **Reset Layout** entries no longer use the same icon. * Settings now keeps its dedicated settings icon * Reset Layout now uses a dedicated reset-style icon This makes both options much easier to distinguish inside the System radial menu. *** ## 🧹 Removed ### Reduce Menu Movement The **Reduce Menu Movement** setting has been removed. With the current SLS rendering and stabilization system, this option no longer produced a meaningful visible difference and only made the Settings menu more confusing. *** ## 🛠️ Fixes * Fixed global and individual UI scaling behaving independently * Fixed windows becoming smaller than the intended minimum size * Fixed several French text overflow issues * Fixed confusing Settings / Reset Layout icons * Improved Settings readability * Improved translated UI readability * Improved Inventory appraisal text layout * Improved window collision calculations when resizing * Improved migration of existing saved UI scale settings *** ## 💙 Thank You A lot of these changes were made directly from community feedback, especially regarding menu size and readability. If you find any remaining UI issues, text that is too small, translation problems or layout problems, feel free to report them.