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Solo Leveling: System

An immersive 3D holographic System addon for Solo Leveling: Reawakening, featuring radial navigation, interactive world-space windows, free-view, shader support, and more.
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Description

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This addons is for Solo Leveling: Reawakening

SLS — Solo Leveling System

is an immersive interface addon made specifically for Solo Leveling: Reawakening (SLR).

SLS transforms the traditional Minecraft GUI experience into a fully holographic, world-space System interface inspired by Solo Leveling.

Instead of opening flat 2D screens, the System appears directly in the Minecraft world in front of the player.

SLR handles the gameplay and progression. SLS brings the System to life.


Requirements

Requirement Version / Note
Minecraft 1.20.1
Mod Loader Forge
Java Java 17
Solo Leveling: Reawakening Required
Oculus Optional — Shader support

Solo Leveling: Reawakening is required for SLS to work.


Main Features

  • 3D Holographic System
  • World-space interfaces
  • Holographic radial navigation
  • Multiple windows simultaneously
  • Manual window positioning
  • Individual window scaling
  • Window locking
  • Free-Look
  • Direct holographic interaction
  • Private client-side System
  • SLR integration
  • Shader compatibility
  • System notifications

Holographic System

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SLS completely changes how you interact with the System.

Instead of opening a normal Minecraft screen, the interface is rendered as a 3D hologram directly inside the world.

The System has its own position and orientation relative to your character.

This means it behaves like an actual holographic interface rather than something permanently attached to your screen.

You can summon the System, turn your camera away, move around and look back toward it.

The goal is to recreate the feeling of interacting with the System from Solo Leveling.


Your Personal System

Just like in Solo Leveling, your System belongs to you.

Only you can see it.

The holographic interface is rendered locally on your client.

If another player is standing next to you while you open the System, they will not see your menus.

If multiple players are using SLS:

  • Player A only sees Player A's System
  • Player B only sees Player B's System
  • Player A cannot see Player B's holograms
  • Player B cannot see Player A's holograms

The holographic windows are not entities or blocks spawned into the world.

Gameplay actions can still communicate with the server and interact with SLR's actual systems, while the visual interface remains completely personal.

Your System. Your interface. Invisible to everyone else.


System Radial

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The System Radial is the central navigation interface of SLS.

Summoning it creates a holographic radial menu directly in front of the player.

From there, you can navigate between different categories and access supported SLR systems.

These include interfaces related to:

  • Status
  • Skills
  • Inventory
  • Equipment
  • Quests
  • Daily Quest
  • Shop
  • Rewards
  • System Crafting
  • Training
  • Titles
  • Party
  • Job-related systems
  • Demon King's Castle
  • Vessel Selection
  • And more

The radial is designed to become the central way of navigating through the System.


Holographic Windows

System interfaces can appear as independent 3D holographic windows.

Multiple windows can remain open simultaneously.

Instead of:

Open GUI → Use GUI → Close GUI → Open another GUI

SLS allows you to create your own holographic workspace:

Open System → Select interface → Position window → Open another interface → Organize your System

For example, you can keep your Status window in front of you while another System interface remains positioned beside it.


Window Customization

Holographic windows aren't permanently attached to one position.

Supported windows can be manually moved and organized around your character.

Available controls include:

  • Manual 3D positioning
  • Individual window scaling
  • Window locking
  • Multiple simultaneous windows
  • Custom positioning
  • Hide / Show controls

Once a window is positioned where you want it, you can lock it to prevent accidental movement.

This allows you to organize the System however you prefer.


Free-Look

One of the core features of SLS is Free-Look.

The System and your camera can operate independently.

For example:

  1. Look forward.
  2. Summon the System.
  3. The hologram appears in front of you.
  4. Turn your camera away.
  5. The System remains where it was summoned.
  6. Look back toward it whenever you want.

The System doesn't have to constantly follow your crosshair.

This makes it feel like a holographic interface that actually exists inside the Minecraft world.


Direct Interaction

The holographic System isn't just visual.

It is interactive.

You can directly interact with elements of the System while they exist in world space.

This includes:

  • Holographic buttons
  • Radial selections
  • Window controls
  • Scrollable interfaces
  • Menu actions

SLS aims to preserve the functionality of traditional interfaces while completely changing the way they are presented and used.


Built Around SLR

SLS does not replace Solo Leveling: Reawakening's progression or gameplay systems.

SLR continues to handle the actual player data and game mechanics.

This includes:

  • Player stats
  • Skills
  • Quests
  • Progression
  • Inventory-related systems
  • Crafting systems
  • Dungeon systems
  • Player data
  • Other SLR mechanics

SLS acts as a new visual and interaction layer on top of those systems.

Solo Leveling: Reawakening Solo Leveling System
Gameplay Interface
Progression Holographic presentation
Player Data World-space visualization
Game Mechanics Interaction layer

SLR handles the gameplay.

SLS handles the System.


Shader Compatibility

SLS includes compatibility for Oculus shaders.

Rendering a holographic world-space interface with shaders is very different from rendering a traditional Minecraft GUI.

Shader packs can affect:

  • Transparency
  • Brightness
  • Bloom
  • Holographic colors
  • Text readability
  • World-space rendering

SLS includes dedicated rendering compatibility designed to keep the System functional with shaders enabled or disabled.

Shader packs can modify Minecraft's rendering pipeline in different ways. Compatibility with every shader pack cannot be guaranteed.

If you encounter a problem with a specific shader, please report it with the shader name and a screenshot or video.


Why SLS?

SLS isn't simply a visual reskin of SLR.

The goal is to change how interacting with the System feels.

Traditional Minecraft

Press Key

Open 2D GUI

Use Menu

Close GUI

SLS

Summon System

Hologram Appears

Navigate Radial

Open Holographic Windows

Move & Organize Them

Look Around Freely

Interact With Your System

All while continuing to use Solo Leveling: Reawakening's gameplay systems underneath.


Multiplayer

SLS is designed to keep the System personal in multiplayer.

Your holographic interfaces are rendered only for you.

Other players won't see your System floating around your character.

This also means that a server with multiple SLS users won't become filled with other players' holographic interfaces.

Everyone experiences their own personal System.


Required Mod

Solo Leveling: Reawakening [SLR]

SLS requires Solo Leveling: Reawakening.

SLS is an addon and does not provide the underlying Solo Leveling gameplay systems by itself.

Solo Leveling: Reawakening can be downloaded from CurseForge.


Bugs & Support

SLS is still under active development.

If you encounter a bug, rendering issue, shader incompatibility or other problem, please report it.

Please include:

Information Example
SLS Version 1.0.0
SLR Version Installed SLR version
Minecraft 1.20.1
Forge Installed Forge version
Shader Shader name / None
Screenshot / Video If applicable
Logs latest.log / crash report

For visual issues, screenshots or videos are highly recommended.


Development

SLS will continue to evolve alongside Solo Leveling: Reawakening.

Future updates may include additional SLR interfaces, new interactions, visual improvements, compatibility improvements and other System features.

Feedback, suggestions and bug reports are welcome.


Disclaimer

SLS — Solo Leveling System is a fan-made addon for Solo Leveling: Reawakening.

SLS is not affiliated with or endorsed by the official creators, publishers or rights holders of Solo Leveling, Mojang Studios or Microsoft.

The Solo Leveling: System Team

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