SLS-1.2.1.jar
Curse Maven Snippet
What's new
Patch Notes
Holographic Menu
- Improved crouch/sneak synchronization.
- Holographic windows now move vertically at the same speed as the player's camera during the crouch transition.
- Fixed the visible vertical offset where menus previously moved faster than the player while sneaking.
Item Rendering
- Fixed 3D items inside holographic menus being partially hidden or clipped by nearby blocks.
- Fixed 3D items being hidden or clipped when mobs/entities intersected the menu.
- The fix now works both with and without shaders.
- Item models keep their normal internal 3D depth while remaining properly visible inside the System interface.
Item Appraisal
- Fixed long item ranks such as
UNMEASURABLEoverlapping the item type. - Rank and item type widths are now calculated dynamically instead of using a fixed layout.
- Long ranks can automatically scale down when necessary to remain inside their section.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

