File Details
sologates-0.2.2.jar
- R
- May 2, 2026
- 195.91 KB
- 26
- 1.20.1
- Forge
File Name
sologates-0.2.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Solo Gates — Changelog
v0.2.2 — Crime & Consequences
Criminal System — Gameplay Integration
- Criminal players (Crime Stat ≥ 1) now have colored name tags visible to all players: gold (CS1), red (CS2), dark red (CS3)
- Mobs inside gate dungeons now prioritize targeting criminal players over innocent ones
- PvP between players is enabled inside gate dungeons — criminals can be hunted down mid-gate
Streak HUD
- The streak counter on the HUD now flashes with a gold/orange animation when your streak increases
- A level-up sound plays on streak increase for extra feedback
Loot
- Irons Spellbooks ink can now drop from gate reward chests:
- B-Rank: Common Ink, Uncommon Ink
- A-Rank: Uncommon Ink, Rare Ink
- S-Rank: Rare Ink
- Boss Gate: Rare Ink (higher weight)
Server Broadcasts
- Server-wide announcement when a player reaches Rank S (special gold formatting)
- Server-wide announcement when a Boss Gate is cleared
- Server-wide announcement when a Crime Stat 3 criminal is eliminated
Commands
- Added
/sologates criminals— lists all active criminals sorted by Crime Stat level (accessible to all players) - Added
/sologates crimestat get [player]and/sologates crimestat set <player> <0-3>— admin tools to manage Crime Stat - Added
/sologates crimestat clear <player>— shorthand to reset Crime Stat to 0
v0.2.1 — Crime Stat System
- Introduced the Crime Stat system: players who kill other players inside dungeons gain a Crime Stat level (1–3)
- CS players have a bounty: when killed, skill points transfer from criminal to the killer
- Criminals can steal skill points from players they kill in dungeons (limited to 3 steals per 24h)
- Crime Stat clears automatically over time or when the bounty is paid
- Crime Stat synced to all clients on login and on change
v0.2.0 — Base Solo Gates
- Gate portals spawn naturally in the Overworld at configurable intervals and radius
- 5 ranks: E, C, B, A, S — each with configurable mob pools, HP multipliers, rewards, and XP
- Boss Gates: rare S-rank variants with a fixed elite mob pool and boosted loot
- Multi-player support: any player can join an open gate within the entry window
- Streak system: consecutive gate clears without dying grant bonus reward items
- Player rank progression: confirm gates to unlock the next rank tier
- Return portal inside the dungeon — complete the dungeon to activate it
- Gate failure: if time runs out, a percentage of surviving mobs invade the Overworld
- Fully configurable via
sologates-server.toml(spawn rates, mob lists, loot tables, difficulty multipliers) /sologates spawn <rank>,/sologates leave,/sologates status,/sologates stats,/sologates setrankcommands- Full French and English localisation
Version 0.2.2 requires Minecraft 1.20.1 + Forge 47.3.x. Optional integration with Irons Spellbooks for ink drops.

