Solo Leveling: Reawakening 1.1.4.jar
Curse Maven Snippet
What's new
Solo Leveling: ReAwakening (1.1.4)
Changelog
- Fixed Job Change kills being credited more than once, which could make the counter jump unexpectedly. Completion now waits for the whole active attempt, cleans up its mobs, and opens vessel selection after a short safe delay.
- Improved Job Change failure and retry handling so deaths, stale mobs, loot, and interrupted attempts cannot corrupt the next run or strand players at the return portal.
- Fixed procedural dungeon exit portals appearing only after backtracking. The exit now spawns immediately at a safe entrance-side location when the boss is defeated.
- Improved Clear Dungeon shadow navigation: shadows advance toward the dungeon objective, handle partial paths better, and recover instead of repeatedly running into walls.
- Improved Shadow Beru AI. Beru stays grounded for normal combat, uses flight for airborne targets and limited boss situations, escapes water/elevation problems, and uses the correct flight animations while airborne.
- Fixed missing Demon King's Castle permit pedestals. Boss completion repairs the pedestal immediately, and existing affected saves can self-repair it when the player approaches.
- Restored Daily Quest punishment before Job Change completion. Failed dailies send eligible players to the 120-second penalty zone until the Job Change quest is fully finished, while still respecting the soloPunishment gamerule.
All Relations
- All Relations
- Embedded Library
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- Required Dependency
- Tool
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- Include
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