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SolNet [Jumping Castle]

A unified networking model for Minecraft

SolNet (Otherwise known as Jumping Castle because, well, it jumps between the client and server) is a network abstraction layer for Minecraft clients and servers built overtop of any existing frameworks pre-installed on the server. It provides a minimal and consistent interface across all supported platforms that makes it easier for modders to reuse the same networking code across both clients and servers of different implementations, or to communicate with their own mod on other clients connected to the same server without necessarily having to install your mod on the server.

 

 

Supports:

 - Minecraft Forge (Client/Server)

 - Liteloader (Client)

 

Supports (experimental):

 - Bukkit/Spigot (Server)

 - Sponge (Server)

The SolNet [Jumping Castle] Team

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