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Soldiers Villager

Add Soldiers as new professions.
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soldiersmod-1.0.0.jar

File namesoldiersmod-1.0.0.jar
Uploader
wagamichiwagamichi
Uploaded
Jul 14, 2026
Downloads
63
Size
244.7 KB
Mod Loaders
NeoForge
File ID
8431037
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:soldiers-villager-1585011:8431037"

Learn more about Curse Maven

What's new

Added: Healer Profession

  • Added a new villager profession: Healer.
  • Added a dedicated POI block for Healers, designed as a medical/first-aid workstation.
  • Added Healer profession texture using the normal villager model.
  • Added Healer trades focused on medical items, healing potions, regeneration potions, and support supplies.
  • Added a new special item: Splash Curing Elixir.
    • This item can instantly start curing zombie villagers when it hits them.
    • Added as a high-level Healer trade.
    • Uses a potion-like appearance with a special visual effect.

Added: Healer Behavior

  • Healers can now support nearby allies.
  • Healers look for injured villagers, players, and iron golems.
  • When an injured ally is found, the Healer approaches and throws a healing splash potion near their feet.
  • Healers can react to undead enemies by keeping distance and throwing healing potions offensively.
  • High-level Healers can approach zombie villagers and throw Splash Curing Elixir to cure them.

Changed: Soldier Behavior

  • Adjusted melee attack range and attack timing.
  • Improved melee movement behavior so soldiers are less likely to keep walking forward even when already able to attack.
  • Adjusted melee attack interval for smoother combat pacing.
  • Removed unwanted transitions into vanilla raid/hide/pre-raid behavior from the custom soldier core behavior.
  • Improved soldier rest behavior:
    • Soldiers can now decide to rest based on current health.
    • Very low health makes resting much more likely.
    • Higher health only rarely triggers rest.
    • Soldiers now wake up after fully recovering.
  • Slowed down bed recovery speed to avoid overly fast healing.

Fixed / Improved

  • Added missing texture support for zombie villager soldier variants.
  • Improved Healer POI block model, texture, collision shape, and recipe.
  • Adjusted Healer trade rates and trade level structure.
  • Improved compatibility of the zombie villager curing feature by using a targeted accessor approach.
  • Cleaned up experimental Healer hat/model work and separated unused assets from the active Healer implementation.

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