Randores 1.1
What's new
- Removed DarkOre, I don't like it, it doesn't fit with the randomization idea
- Changed the names algorithm a bit
- Made efficiency always an integer
- Made it so that items get lore that describes their material
- Fixed bugs with the Craftinium Forged
- Made it so hoes are not registered as swords
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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