Snow 3.0.0 for 26.3 NeoForge
Curse Maven Snippet
What's new
Added
- Snow Under Trees (Fabric) is now Snow. The mod id is now
snow. (#357) - Snowlogging: snow can cover small plants in the
snow:snowloggableblock tag, and breaking the snow leaves the plant alone. (#357) - Snowy leaves: leaves turn white while it snows in cold biomes. Client-side only, works with Sodium and Iris. (#357)
- Better snow generation: snow generates in several layers that follow the terrain, keeps layering up while it snows, and each biome has its own depth through the
snow:snow_profiledatapack registry. (#357) - Gradual melting, melting in warm biomes, and shovel harvesting of snow layers. (#357)
- NeoForge support! (#357)
- Serene Seasons support: snowfall, snowlogging, melting and snowy leaves follow the seasonal temperature, and Serene Seasons' own melting removes one layer at a time when gradual melting is on. (#357)
- Server-synced config: the server controls the settings on multiplayer and only op players can change them in game. (#357)
Changed
- Snow under trees now works in every biome that is cold enough to snow at ground level, instead of a configured biome list. Modded biomes no longer need to be added by hand. (#357)
- Snow under trees uses the vanilla snowfall tick instead of its own chunk scheduler, so the "Snow Update Limit" option is gone. (#357)
- Snow under trees keeps falling under trees whose canopy already has snow on top. (#357)
- The config moved from
snowundertrees.config.jsontosnow.json, with new option names. (#357)
Removed
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

