Description
Snow Golem Plus
Build snow golems from 48 different blocks. A snow block at the bottom, a special block in the middle and a pumpkin on top: the middle block decides which golem you get. Each one throws its own snowballs, leaves its own coloured snow and has its own ability.
The vanilla snow golem stays exactly as it is.
Features
- 48 golems, from Iron and Gold to the Dragon Egg and the Beacon.
- Fair stats: the harder the middle block is to get, the more health and damage the golem has (tiers T1 to T5).
- Their own snowballs: every golem throws snowballs in its colours, with a trail of tiny snow flakes and a burst on impact.
- Throw them yourself: golems drop their snowballs, and a snowball you throw does the same damage and effect as the golem's.
- Coloured snow: each golem leaves a trail of its own coloured snow. Dig it with a shovel to get that golem's snowballs.
- Emerald golems guard villages: they spawn on their own like iron golems, at most 3 per village.
- Two styles: Vanilla (cute, the default) and Halloween (armoured, with glowing eyes). Change it in Mods → Snow Golem Plus → Config. In multiplayer every player sees the style they picked.
- Translated into 30 languages.
How to build
- Place a snow block.
- Place the special block on top of it (see the table below).
- Place a carved pumpkin or a jack o'lantern on top.
Tip: for blocks that open a menu (crafting table, barrel, dispenser, beacon, ...) hold Shift while placing the pumpkin.
Golems attack hostile mobs, protect players and fight back when hit. Right-click a golem with its material (for example an iron ingot for the Iron golem) to heal it.
The golems
Damage is the same whether the golem or a player throws the snowball.
| Golem | Middle block | Tier | Health | Damage | Special |
|---|---|---|---|---|---|
| Iron | Iron Block | T2 | 40 | 4.0 every 1s | Tough, resists knockback |
| Gold | Gold Block | T3 | 30 | 2.0 every 0.4s | Very fast thrower; calms piglins |
| Diamond | Diamond Block | T4 | 60 | 7.0 every 1s | High health and damage |
| Emerald | Emerald Block | T3 | 40 | 4.0 every 0.75s | Guards and heals villagers; spawns in villages (max 3) |
| Lapis | Lapis Block | T2 | 26 | 3.0 every 0.75s | Mobs it kills drop extra XP |
| Redstone | Redstone Block | T1 | 22 | 2.0 every 0.75s | Slows and knocks back hard |
| Copper | Copper Block (any oxidation stage, waxed or not) | T2 | 30 | 3.0 every 0.75s | Oxidises; wax or scrape it; lightning charges it (double damage) |
| Netherite | Netherite Block | T5 | 100 | 10.0 every 1s | The strongest; fire and lava proof, no knockback |
| Ice | Packed Ice | T3 | 45 | 3.5 every 0.75s | Freezes and slows; makes an ice path on water |
| Slime | Slime Block | T2 | 30 | 3.0 every 0.75s | Launches targets up; snowballs bounce twice; no fall damage |
| Farmer | Hay Block | T1 | 20 | 2.0 every 0.8s | Grows crops nearby, protects animals |
| Wizard | Bookshelf | T2 | 26 | 2.5 every 0.75s | Random spell: poison, levitation, weakness, slowness, glowing or nausea |
| TNT | TNT | T2 | 20 | 3.0 every 0.75s | Snowballs make a small blast (no block damage); explodes like TNT when it dies |
| Fortress | Obsidian or Crying Obsidian | T3 | 70 | 4.0 every 1s | Immune to explosions; stops nearby explosions breaking blocks; very slow |
| Lantern | Glowstone | T3 | 40 | 4.0 every 0.75s | Makes enemies glow; x1.5 against undead |
| Honey | Honey Block | T2 | 30 | 2.5 every 0.75s | Sticks targets (Slowness II); calms bees |
| Crystal | Amethyst Block | T3 | 40 | 4.0 every 0.9s | Snowball splits into 3 shards that hit nearby enemies |
| Whisper | Sculk | T4 | 55 | 6.0 every 1s | Senses enemies through walls (32 blocks); gives Darkness |
| Glass | Glass | T1 | 10 | 5.0 every 1s | Very fragile (10 health) but hits hard |
| Wool | Wool (any colour, the golem gets that colour) | T1 | 24 | 2.0 every 0.75s | Dye it to change its colour; silent; no fall damage |
| Bone | Bone Block | T1 | 22 | 2.5 every 0.8s | x2 against skeletons; grows crops |
| Coal | Coal Block | T1 | 22 | 2.0 every 0.75s | Sets targets on fire |
| Magma | Magma Block | T3 | 45 | 4.0 every 0.75s | Fiery snowballs; fire and lava proof, walks through lava |
| Quartz | Any Quartz Block | T3 | 40 | 4.0 every 0.75s | Snowballs bounce off walls once |
| Wanderer | End Stone or End Stone Bricks | T4 | 55 | 5.0 every 0.9s | Teleports its target away |
| Shulker | Purpur Block or Pillar | T4 | 55 | 5.0 every 0.9s | Gives Levitation |
| Dragon | Dragon Egg | T5 | 120 | 9.0 every 0.9s | Dragon breath (area damage); x2 against flying mobs; gives the egg back when it dies |
| Beacon | Beacon | T5 | 100 | 8.0 every 1s | Gives nearby players Speed and Strength; gives the beacon back when it dies |
| Rhythm | Note Block | T1 | 22 | 2.0 every 0.75s | Every 4th shot deals double damage and plays a note |
| Dancer | Jukebox | T3 | 40 | 4.0 every 0.75s | Dances when music plays nearby (x1.5 damage) |
| Sniper | Target | T2 | 28 | 3.5 every 0.8s | Never misses, 16-block range |
| Watcher | Observer | T3 | 40 | 4.0 every 0.75s | Spots enemies 32 blocks away; rings a bell at new threats |
| Gatling | Dispenser | T1 | 20 | 1.0 every 0.9s | Fires a fan of 3 snowballs at once |
| Porter | Barrel | T1 | 24 | 2.0 every 0.8s | 9-slot inventory (right-click with an empty hand); picks up items |
| Engineer | Crafting Table | T1 | 24 | 1.5 every 0.8s | Repairs nearby golems |
| Beekeeper | Beehive or Bee Nest | T3 | 40 | 3.5 every 0.75s | Releases 2 bees at whoever attacks it |
| Sponge | Sponge or Wet Sponge | T4 | 55 | 5.0 every 0.9s | Soaks up water; slower but x1.5 damage while wet |
| Ocean | Prismarine, Prismarine Bricks, Dark Prismarine or Sea Lantern | T3 | 45 | 4.0 every 0.75s | Fast swimmer, never drowns; x2 against guardians and drowned |
| Kelp | Dried Kelp Block | T1 | 22 | 2.0 every 0.75s | Never drowns; heavily slows targets in water |
| Melon | Melon | T1 | 18 | 1.0 every 0.3s | Very fast thrower; its hits heal nearby players |
| Mushroom | Red Mushroom Block | T2 | 28 | 2.5 every 0.75s | Poison and a poison spore cloud |
| Forest | Moss Block | T2 | 30 | 2.5 every 0.75s | Grows flowers and grass; Regeneration for animals |
| Glacier | Blue Ice | T4 | 60 | 5.0 every 0.9s | Freezes targets solid; builds an ice wall when attacked |
| Magnet | Lodestone | T4 | 60 | 5.5 every 0.9s | Pulls dropped items and XP to players; pulls armoured enemies in |
| Soul | Soul Sand or Soul Soil | T2 | 28 | 3.0 every 0.75s | Soul fire: burns and slows |
| Desert | Any Sandstone or Red Sandstone | T1 | 20 | 2.0 every 0.8s | Short blindness (sandstorm) |
| Mason | Bricks | T1 | 26 | 2.0 every 0.8s | Builds a temporary snow wall when attacked |
| Mosaic | Any Glazed Terracotta | T1 | 22 | 2.0 every 0.75s | Random effect on every shot |
Config
Client (each player): Snow Man Type: Vanilla or Halloween.
Server (snowgolemplus-common.toml):
leaveSnowTrail: golems leave coloured snow (default on, also needs mobGriefing)villageSpawning: emerald golems spawn in villages (default on)maxEmeraldGolemsPerVillage: default 3tntGolemBreaksBlocks: the TNT golem's death explosion breaks blocks (default on, also needs mobGriefing)
Requirements
- Minecraft 1.20.1 with Forge 47 or newer
- Install it on the server and on every client
More Minecraft versions are on the way.




