Snow Golem Plus

added 48 snow golems with their own snowballs and powers
01_vanilla_theme.png

01_vanilla_theme.png

02_halloween_theme.png

02_halloween_theme.png

03_halloween_night.png

03_halloween_night.png

04_all_48_golems_vanilla.png

04_all_48_golems_vanilla.png

05_all_48_golems_halloween.png

05_all_48_golems_halloween.png

Description

Snow Golem Plus

Build snow golems from 48 different blocks. A snow block at the bottom, a special block in the middle and a pumpkin on top: the middle block decides which golem you get. Each one throws its own snowballs, leaves its own coloured snow and has its own ability.

The vanilla snow golem stays exactly as it is.

Features

  • 48 golems, from Iron and Gold to the Dragon Egg and the Beacon.
  • Fair stats: the harder the middle block is to get, the more health and damage the golem has (tiers T1 to T5).
  • Their own snowballs: every golem throws snowballs in its colours, with a trail of tiny snow flakes and a burst on impact.
  • Throw them yourself: golems drop their snowballs, and a snowball you throw does the same damage and effect as the golem's.
  • Coloured snow: each golem leaves a trail of its own coloured snow. Dig it with a shovel to get that golem's snowballs.
  • Emerald golems guard villages: they spawn on their own like iron golems, at most 3 per village.
  • Two styles: Vanilla (cute, the default) and Halloween (armoured, with glowing eyes). Change it in Mods → Snow Golem Plus → Config. In multiplayer every player sees the style they picked.
  • Translated into 30 languages.

How to build

  1. Place a snow block.
  2. Place the special block on top of it (see the table below).
  3. Place a carved pumpkin or a jack o'lantern on top.

Tip: for blocks that open a menu (crafting table, barrel, dispenser, beacon, ...) hold Shift while placing the pumpkin.

Golems attack hostile mobs, protect players and fight back when hit. Right-click a golem with its material (for example an iron ingot for the Iron golem) to heal it.

The golems

Damage is the same whether the golem or a player throws the snowball.

Golem Middle block Tier Health Damage Special
Iron Iron Block T2 40 4.0 every 1s Tough, resists knockback
Gold Gold Block T3 30 2.0 every 0.4s Very fast thrower; calms piglins
Diamond Diamond Block T4 60 7.0 every 1s High health and damage
Emerald Emerald Block T3 40 4.0 every 0.75s Guards and heals villagers; spawns in villages (max 3)
Lapis Lapis Block T2 26 3.0 every 0.75s Mobs it kills drop extra XP
Redstone Redstone Block T1 22 2.0 every 0.75s Slows and knocks back hard
Copper Copper Block (any oxidation stage, waxed or not) T2 30 3.0 every 0.75s Oxidises; wax or scrape it; lightning charges it (double damage)
Netherite Netherite Block T5 100 10.0 every 1s The strongest; fire and lava proof, no knockback
Ice Packed Ice T3 45 3.5 every 0.75s Freezes and slows; makes an ice path on water
Slime Slime Block T2 30 3.0 every 0.75s Launches targets up; snowballs bounce twice; no fall damage
Farmer Hay Block T1 20 2.0 every 0.8s Grows crops nearby, protects animals
Wizard Bookshelf T2 26 2.5 every 0.75s Random spell: poison, levitation, weakness, slowness, glowing or nausea
TNT TNT T2 20 3.0 every 0.75s Snowballs make a small blast (no block damage); explodes like TNT when it dies
Fortress Obsidian or Crying Obsidian T3 70 4.0 every 1s Immune to explosions; stops nearby explosions breaking blocks; very slow
Lantern Glowstone T3 40 4.0 every 0.75s Makes enemies glow; x1.5 against undead
Honey Honey Block T2 30 2.5 every 0.75s Sticks targets (Slowness II); calms bees
Crystal Amethyst Block T3 40 4.0 every 0.9s Snowball splits into 3 shards that hit nearby enemies
Whisper Sculk T4 55 6.0 every 1s Senses enemies through walls (32 blocks); gives Darkness
Glass Glass T1 10 5.0 every 1s Very fragile (10 health) but hits hard
Wool Wool (any colour, the golem gets that colour) T1 24 2.0 every 0.75s Dye it to change its colour; silent; no fall damage
Bone Bone Block T1 22 2.5 every 0.8s x2 against skeletons; grows crops
Coal Coal Block T1 22 2.0 every 0.75s Sets targets on fire
Magma Magma Block T3 45 4.0 every 0.75s Fiery snowballs; fire and lava proof, walks through lava
Quartz Any Quartz Block T3 40 4.0 every 0.75s Snowballs bounce off walls once
Wanderer End Stone or End Stone Bricks T4 55 5.0 every 0.9s Teleports its target away
Shulker Purpur Block or Pillar T4 55 5.0 every 0.9s Gives Levitation
Dragon Dragon Egg T5 120 9.0 every 0.9s Dragon breath (area damage); x2 against flying mobs; gives the egg back when it dies
Beacon Beacon T5 100 8.0 every 1s Gives nearby players Speed and Strength; gives the beacon back when it dies
Rhythm Note Block T1 22 2.0 every 0.75s Every 4th shot deals double damage and plays a note
Dancer Jukebox T3 40 4.0 every 0.75s Dances when music plays nearby (x1.5 damage)
Sniper Target T2 28 3.5 every 0.8s Never misses, 16-block range
Watcher Observer T3 40 4.0 every 0.75s Spots enemies 32 blocks away; rings a bell at new threats
Gatling Dispenser T1 20 1.0 every 0.9s Fires a fan of 3 snowballs at once
Porter Barrel T1 24 2.0 every 0.8s 9-slot inventory (right-click with an empty hand); picks up items
Engineer Crafting Table T1 24 1.5 every 0.8s Repairs nearby golems
Beekeeper Beehive or Bee Nest T3 40 3.5 every 0.75s Releases 2 bees at whoever attacks it
Sponge Sponge or Wet Sponge T4 55 5.0 every 0.9s Soaks up water; slower but x1.5 damage while wet
Ocean Prismarine, Prismarine Bricks, Dark Prismarine or Sea Lantern T3 45 4.0 every 0.75s Fast swimmer, never drowns; x2 against guardians and drowned
Kelp Dried Kelp Block T1 22 2.0 every 0.75s Never drowns; heavily slows targets in water
Melon Melon T1 18 1.0 every 0.3s Very fast thrower; its hits heal nearby players
Mushroom Red Mushroom Block T2 28 2.5 every 0.75s Poison and a poison spore cloud
Forest Moss Block T2 30 2.5 every 0.75s Grows flowers and grass; Regeneration for animals
Glacier Blue Ice T4 60 5.0 every 0.9s Freezes targets solid; builds an ice wall when attacked
Magnet Lodestone T4 60 5.5 every 0.9s Pulls dropped items and XP to players; pulls armoured enemies in
Soul Soul Sand or Soul Soil T2 28 3.0 every 0.75s Soul fire: burns and slows
Desert Any Sandstone or Red Sandstone T1 20 2.0 every 0.8s Short blindness (sandstorm)
Mason Bricks T1 26 2.0 every 0.8s Builds a temporary snow wall when attacked
Mosaic Any Glazed Terracotta T1 22 2.0 every 0.75s Random effect on every shot

Config

Client (each player): Snow Man Type: Vanilla or Halloween.

Server (snowgolemplus-common.toml):

  • leaveSnowTrail: golems leave coloured snow (default on, also needs mobGriefing)
  • villageSpawning: emerald golems spawn in villages (default on)
  • maxEmeraldGolemsPerVillage: default 3
  • tntGolemBreaksBlocks: the TNT golem's death explosion breaks blocks (default on, also needs mobGriefing)

Requirements

  • Minecraft 1.20.1 with Forge 47 or newer
  • Install it on the server and on every client

More Minecraft versions are on the way.

Snow Golem Plus Team

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