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Snom Simulator

A Super Power Training Simulator-inspired RPG: train Strength, Psychic, Endurance and Agility in themed zones, unlock   8 generated villages, and take on dungeons, raids and bosses with friends 
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snomsimulator nether update

File namesnomsimulator-0.79.0.jar
Uploader
SnomUwUSnomUwU
Uploaded
Oct 28, 2026
Downloads
13
Size
1.9 MB
Mod Loaders
NeoForge
File ID
9354382
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:snom-simulator-1761541:9354382"

Learn more about Curse Maven

What's new

## Snom Simulator 0.79.0

Everything since 0.71.3.

### Witherkeep, the second Nether circle
- A new village around the Wither's citadel, a few hundred blocks from Ashenhold (the Ferryman takes you there).
- **5 zones per stat** from Witherkeep on, each one 100 times harder than the last, with 15 new decors: Giant Magma Cube, Giant Strider, Giant Blaze, Giant Wither Skeleton and Giant Wither (Strength); Wither Rose Garden, a floating Glowstone Chandelier, Potion Hall, Ruined Portal and Soul Tree (Psychic); Wither Skulls, Flame Corridor, Boiling Cauldron, Bouncing Magma Cubes and Soul Storm (Endurance).
- **Agility**: the Wither Tower, and two new courses: the **Basalt Columns** (zigzag from column to column) and the **Ruined Bridge** (over a lava river).
- A **Nether gold mine**, a **weeping vine field** under its pergola, and the **Citadel dungeon** (wither skeletons, ghasts, blazes) with a real **Wither** as its boss.
- 5 new ranks (**Basalt, Quartz, Glowstone, Blaze, Wither**: 30 in all) and 4 more shop levels (38).

### Arenas and mastery
- Each Nether circle has an **arena** run by the **Arena Master**. Its 4 Nether monsters keep coming (hoglin, magma cube, ghast and piglin in Ashenhold; wither skeleton, piglin brute, blaze and wither skeleton archer in Witherkeep), at one of **5 levels**, from the circle's first zone to its last.
- Beaten monsters drop **purple orbs** that raise their **mastery**, shown on the experience bar. Each mastery level multiplies the gains of that monster's stat by 1.1, everywhere, up to level 10.
- Around the arena, **4 small arenas**, one per monster, to raise one mastery at a time.

### Circle kings
- Once a circle's Mayor trial is done, challenge its **king** at the Arena Master:
  - the **Piglin King** in Ashenhold: dodge his charge (he is left dazed against the wall) and jump over the shockwave of his axe;
  - the **Wither Skeleton King** in Witherkeep: get out of his sweep (if he misses, his sword gets stuck) and dodge his wither skulls.
- Both wear their own crown and call reinforcements at 2/3 and 1/3 of their HP. While dazed or stuck, they take 3 times more damage.
- Beating the king **opens the next circle** for everyone on the arena floor who did the trial, and gives mastery experience for the circle's 4 monsters. Fight him again to help your friends.

### Balance
- Bonus HP and bonus damage (Combat branch, Enchanter bonuses, Nether Dragon relic, beam branch) now only count in **dungeons and arenas**. Outside, your max HP is your Endurance alone.

### Fixes
- Magma cubes in dungeons, raids and arenas no longer show 4 or 16 times their HP, and no longer ignore the first hit.

### Commands (op)
- `/snom village nether 2` builds Witherkeep; `/snom arena boss <village>` brings a circle's king right away.

Existing worlds update themselves when they load: built circles get their arenas, and the settings file gets the new values.

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