SnakePlayer Fabric 26.3-v1.5.0
Curse Maven Snippet
What's new
Added
- Minecraft 26.3 Port:
- Ported to Minecraft 26.3 using MultiLoader-Template 26.3.
- Connected Body Mesh Rendering:
- Unified snake body rendering to a seamless, continuous connected tube mesh (
ConnectedBodyRenderer).
- Unified snake body rendering to a seamless, continuous connected tube mesh (
- Body Part Hitbox Rendering (F3 + B):
- Added F3 + B hitbox rendering for all snake body segments (
PlayerPart) in both third-person and first-person perspectives on Fabric and NeoForge.
- Added F3 + B hitbox rendering for all snake body segments (
Fixed
- Head Sphere Lighting:
- Fixed lighting/shadow on player head (sphere) being inverted by correcting polygon vertex winding order to CCW (front-facing).
- Body Segment Lighting:
- Corrected surface normals and polygon winding orders to ensure consistent directional lighting across all body parts.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

