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Snack's Economy

A minecraft economy mod adding a finite currency.

The objective of the Snack's Economy is simple, make a mod that adds a currency (Baylins) that is finite, but scales with the amount of players that have joined a server. 

The way this works is the economy is separated into two types, the player economy, and the environment economy.

Each time the player is awarded money, it takes it from the environment economy and puts it into the player economy. (unless at 0)

Each time the player spends money, the opposite happens.

This ensures there is a constant flow between the two.

 

How does one get money? Simply by playing the game, you will receive small amounts of money for getting achievements, crafting recipes, mining ores, killing mobs, fishing, and more.

There are provided ways of spending this money too, trade it for emeralds with a Banker, buy new and funky looking pets from the Pirates, or use it to teleport between locations with the Gateway.

We understand that players like to trade in minecraft, we have offered a money based solution for that too. The Shop Station block lets players sell items for Baylins. Stock it with whatever you like!

 

 

The Snack's Economy Team

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