This mod completely reworks zombies, turning them into the main and most dangerous threat in the your'e world.
Zombies now make up around 70% of all hostile mob spawns, while the remaining 30% are shared between other mobs. They are no longer blind or slow on open terrain, zombies can detect players from up to 100 blocks away. If the player is hidden or blocked by obstacles, detection becomes much harder, making positioning and environment matter.
There is also a small chance (about 3%) for zombies to spawn with random weapons or armor, adding variety and unexpected difficulty to encounters.
The biggest change is their behavior. Zombies are able to break weak blocks such as wood, doors, and stone-based blocks, or build blocks under themselves to reach the player. Their AI is improved overall: they react to noise, navigate terrain more intelligently, and actively try to reach the player instead of getting stuck.
This mod is designed to make survival feel tense and dangerous again, where zombies behave less like simple mobs and more like a coordinated, persistent threat.
By day, you rule the world. By night, the zombies do.
screenshots and video
РУССКИЙ / RUSSIAN
Базовые команды
/smartzombies config # Показать настройки /smartzombies reset # Сброс на стандарт /smartzombies nightinfo # Информация о ночах
/smartzombies detectionrange 100 # See 100 blocks /smartzombies sounddetectionrange 50 # Hear 50 blocks /smartzombies alwaysseep true # See everywhere
Blood Moon
/smartzombies bloodmoon info # Information /smartzombies bloodmoon start # Start now /smartzombies bloodmoon end # End now /smartzombies bloodmoon enable true # Toggle /smartzombies bloodmoon mindays 7 # Min days /smartzombies bloodmoon maxdays 15 # Max days /smartzombies bloodmoon multiplier 4.0 # 4x spawn
Trapper
/smartzombies trapper info # Information /smartzombies trapper enable true # Toggle /smartzombies trapper cleartraps # Remove traps /smartzombies trapper cooldown 300 # Cooldown /smartzombies trapper range 15.0 # Range