SLM: Shader

A small library with ShadersFx, featuring Impact Frames, Noise Overlays, Color Overlays, Radial Blur [In & Out]
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SLM-Shaders-2.0-1.21.1+[NeoForge].jar

File nameSLM-Shaders-2.0-1.21.1+[NeoForge].jar
Uploader
SleysSleys
Uploaded
Jul 22, 2026
Downloads
391
Size
243.9 KB
Mod Loaders
NeoForge
File ID
8487575
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:slm-shader-1497920:8487575"

Learn more about Curse Maven

What's new

It was adapted to SL Library 1.5.

The mod was completely recreated.
Shaders now operate as objects and not as static entities unique to each class; that is, they are now cumulative, even with each other.

A parameter data container system was added for each shader, allowing them to be executed from parameters and not just through calls.

All effects are now sendable over the network if an ID is assigned.

Local shaders support static execution.

Utility commands were added to execute local, STC, and CTS shaders.

This mod has no additional files