SLM-Shaders-1.5.1-1.21.1+[NeoForge].jar
Curse Maven Snippet
What's new
A problem that made the output of effects not noticeable has been fixed; now you can decide how to terminate a shader based on overload.
This mod has no additional files
A problem that made the output of effects not noticeable has been fixed; now you can decide how to terminate a shader based on overload.
This mod has no additional files