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Slash Grief Control

Let explosions, mobs and powers reshape the world, then automatically restore tracked blocks and inventories with particles and no chat spam.
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Slash Grief Control 0.4.0-beta - 26.3 NeoForge

File nameslashgriefcontrol-neoforge-26.3-0.4.0-beta.jar
Uploader
IandrexIandrex
Uploaded
Oct 31, 2026
Downloads
48
Size
88.9 KB
Mod Loaders
NeoForge
File ID
9385854
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:slash-grief-control-1776412:9385854"

Learn more about Curse Maven

What's new

Slash Grief Control 0.4.0-beta

  • Added recovery for recognized abilities that transform, replace or create terrain, including original air and fluids.
  • Repeated transformations retain the first original block and its recovery deadline, including after a normal save and restart.
  • Property changes preserve the live inventory. If a power later destroys the block, recovery saves its current contents instead of restoring an older inventory.
  • Temporary containers with deposited items and unknown custom storage are preserved during cleanup.
  • Native water/lava spread inherits recovery from a recognized temporary source. Natural flow remains unchanged.
  • Temporary sand and gravel keep falling normally, without leaving duplicate permanent blocks or items. Ordinary gravity still places natural blocks.
  • Improved cooperation with Mine Mine no Mi wall expiry and native restoration.
  • Added a separate terrainPowerPrefixes setting for targeted ability recognition. Existing configuration values are preserved.

Automatic recovery, the default 30-second game-time delay, ordinary mining/building, inventory protection and silent chat behavior remain in place.

Validation: 16 builds and JAR inspections passed, along with 225 pure-test checks. Dedicated-server scenarios plus restarts passed on Forge 1.12.2, Forge/Fabric 1.16.5, Forge/Fabric 1.20.1 and NeoForge 26.3. Forge 1.20.1 also passed published-JAR startup and hook checks with real MMNM 0.11.1. These checks use bounded fixtures; they do not establish gameplay compatibility with every ability.

Beta limits: Client visuals, survival, multiplayer and full modpack gameplay remain to be tested. Large captures and third-party callbacks can exceed a tick budget. Custom storage, asynchronous edits and non-native debris may need mod-specific integration.

This mod has no additional files