Skyseed

A terraforming skyblock mod. Craft a Skyseed, throw it into open air, and ~2 seconds later a procedurally generated, themed sky island germinates where it comes to rest. Progression is driven by exploration + crafting, not block-condensing.

File Details

skyseed-0.3.0.jar

  • R
  • Jun 21, 2026
  • 155.75 KB
  • 6
  • 1.21.1
  • NeoForge

File Name

skyseed-0.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:skyseed-1583029:8293183"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[0.3.0] - 2026-06-21

Added

  • A Large variant of every island type. Joining Large Forest and Large Lush, there are now Large seeds for Rocky, Desert, Mushroom, Frozen, Meadow, Badlands, Ancient, and Aquatic — each a bigger, pricier island (crafted from a 3×3 of its theme blocks) with its own advancement-gated guide entry, creative-tab example, and disk icon. Each has a thematic twist beyond just scale:
    • Large Rocky — a tall, peaked mountain that rises well above its rim, carrying emerald ore and goats; snow-capped when grown high or over a snowy biome.
    • Large Aquatic — a proper deep lake (a wide, deep pool) with squid, salmon, and glow squid; a deep coral reef with tropical fish/cod/pufferfish over warm oceans.
    • Large Desert — sweeping dunes with a small oasis pool, and larger buried bone-block fossils.
    • Large Frozen — a glacier with a frozen lake of solid ice, plus foxes.
    • Large Mushroom — a dense giant-mushroom grove.
    • Large Meadow — a vast flower field with many more bee nests.
    • Large Badlands — a towering, thickly-banded mesa.
    • Large Ancient — a deep slab with the full deepslate ore suite, larger geodes and dripstone.