skyblock-expeditions-1.0.0.jar
Curse Maven Snippet
What's new
Changelog
1.0.0
Exploration
- Added a private, disposable Overworld-style Expedition dimension for permanent Skyblock worlds.
- Added physical bone-block and chiseled-quartz Expedition portals with paired return portals, reuse, repair, and entity traversal.
- Added persistent 8,192 by 8,192 sectors, intentional redstone or operator cycling, and bounded idle cleanup.
- Bundled private Overworld terrain, structure, archaeology, and generated-loot resources to remain isolated from Skyblock Overworld generators.
Navigation And Surveying
- Added the Expedition Compass, created by activating a portal with a normal compass, which points to the player's return portal inside Expeditions.
- Added the Survey Charter and one-active-Surveyor appointment system.
- Added active-sector Surveyor structure maps with fixed structure-specific emerald prices.
- Added Expedition Archive Maps that preserve surveyed Expedition terrain after return and cleanup.
Return Rules
- Added Off, Vanilla Skyblock, SBTR, and Custom Return Presets with server-authoritative configuration and live reloads.
- Added Allowed and Restricted return filtering, unmatched fallback behavior, and client inventory indicators.
- Added stack-specific protection for items carried in from Skyblock.
- Added source-aware authorization for legitimate generated Expedition loot and Expedition maps.
- Added SBTR maximum quotas, minimum-haul thresholds, and weighted equivalents.
- Added recursive filtering for supported nested item containers and dropped-item return handling.
- Added authorization cleanup after return so otherwise identical stacks normalize correctly.
Safety And Administration
- Added Ender Chest entry, use, placement, nested-container, and dropped-item safeguards without confiscating blocked items.
- Added inventory-preserving Expedition death recovery, invalid-join repair, return fallbacks, online rescue, and portal re-entry protection.
- Disabled Nether and End portal travel inside Expeditions.
- Added normal-player status, rules, item-check, and leave commands.
- Added operator enablement, cycle, cleanup, rescue, rule reload, structure audit, and locate commands.
- Added dedicated-server rule synchronization and per-world enablement persistence.
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