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Sin Loot

Your sins drop OP loot — the more you sin, the better the drops, but the world grows more aggressive.

Sin Loot

Minecraft but loot is generated from your sins.

Every "wrong" thing you do feeds a hidden sin score. The more you sin, the juicier the drops — diamonds, netherite, enchanted golden apples. The catch: the world notices. Hostile mobs nearby grow stronger as your sin climbs.

How it works

Action Sin gained
Break logs +2
Break leaves / village blocks (chests, workstations, bells, hay, furnaces…) +1
Kill animals +8
Kill an iron golem +15
Kill a villager +25

After a sinful action there is a chance to drop bonus OP loot. Chance and quality both scale with your sin.

Loot tiers

  • Low sin: iron, coal, redstone, lapis, gold nuggets
  • Medium: diamonds, emeralds, gold apples, XP bottles, ender pearls
  • High: diamond blocks, enchanted golden apples
  • Very high: netherite tools / armor / ingots

World aggression

Once your sin is 30+, nearby hostile mobs get extra max health and attack damage.

Commands

  • /sin — show your current sin score

Install

  1. Minecraft 1.21.11
  2. Fabric Loader
  3. Fabric API (1.21.11)
  4. Drop the jar into mods

Notes

  • Client + server both need the mod
  • Sin is session-based (resets on restart)

Sin Loot Team

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