SimpleLogic Gates is a mod which adds redstone gates, inspired by the designs found in RedPower 2 and its spiritual successors, in particular RedLogic.
Currently, the following gates are provided:
- OR/NOR, AND/NAND, XOR/XNOR
- Multiplexer
- Pulse Former
- Buffer (0.5.0.194+), Inverted Buffer (effectively a NOT gate)
- Set-Reset Latch (0.5.0.194+)
- Randomizer (0.5.0.194+)
- Synchronizer (0.5.0.196+)
- Bundled Inverter (0.5.4.0+)
- Bundled Transceiver (0.5.4.0+)
- Comparator (0.5.4.8+)
- Timer (0.5.4.8+)
- Bundled Transposer (0.5.5.0+)
- Repeater (0.5.5.0+)
Additional functionality is also available:
- Shift-scrolling lets you switch between the gates you have in your inventory without opening the inventory menu!
- You can invert any input or output of a gate by putting or removing a redstone torch on it.
- As of 0.5.0.248a, it plays well with Redstone Paste!
Recommended mods:
- Works best with SimpleLogic Wires!
- Also works well with Redstone Paste.
- If you're doing complex circuits, you may find Charset Tools's Signal Meter and Stopwatch really handy!
Behaviour differences from typical implementations:
- Certain gates (such as the Multiplexer, Synchronizer and Pulse Former) cooperate with analog I/O.
- Randomizers will not generate random values continuously - you have to cycle them externally.
- Randomizers, upon receiving a weak redstone signal, will generate random analog values as opposed to digital ones.
- Set-Reset Latches are actually JK latches - the difference is that triggering both inputs at once will cause the value to toggle, instead of unpredictable behaviour.
Known issues:
- Some gates are missing - in no small part the Timer!
- The codebase is a bit rough. Needs work.
For those of you familiar with the 1.9/1.10 releases of Charset, the gates in this mod are a direct descendant of those.
This mod requires CharsetLib!
Also check out:
- SimpleLogic Wires
- ComplexLogic, a third-party addon with more advanced gates
Hey, having fun using the mod but I noticed one slight issue that makes certain set ups not possible. It doesn't seem that the gates are able to take signals from powered blocks or directly power blocks themselves. ProjectRed components are able to do this and would be really nice if these could too since that would allow for more compact redstone and be more consistent with vanilla mechanics.
Make the config actually disable stuff rather then do nothing.
Too bad there isn't a fabric version available. Mod is great, though. But AFAIK fabric lacks a good redstone mod like this one.
In reply to Forge_User_03406830:
I'd love to see a Fabric version happen, but I'm afraid I don't have the time
In reply to asiekierka:
Yeah I understand perfectly! It's already very nice of you to do so much. I found one similar to yours but it's for 1,15 so let's hope it'll be updated… one day. Thanks for the quick reply and have a good day ^^
Goog mod, but better with a detailed wiki.
This sounds and looks cool, but I'd like it if you'd port it to 1.15/14...
Good mod!
Documentation Please
You should add a loop gae
I love that you're not using multipart! I never liked it much and it's really only necessary for the cables, I've found. It's a great mod!
How would I go about making a T-Flop latch? And do you have plans to add a counter gate or a T-Flop Latch?
In reply to Drako9823:
For now, you can wire the two ends of an RS Latch together, IIRC. It's a tweak I added specfically for SimpleLogic's implementation.
In reply to asiekierka:
I'll have to play with that when my power comes back on. Thanks!
I have absolutely no idea what half of these are supposed to be used for, but they seem to be working perfectly. This is awesome! Thank you!
I can't figure out how to use the bundled inverter or bundled transceiver. I also can't find anything online for how to use them, so I'm not actually sure if it's just me or if they don't work
In reply to S4B0T:
Hopefully this will help guide you in the right direction.
In reply to asiekierka:
In reply to S4B0T:
In reply to asiekierka:
In reply to S4B0T: