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Simple Zombie Apocalypse

Makes zombies more difficult by adding a few features to them such as running towards broken blocks if close enough.

 

Simple Zombie Apocalypse adds a few things to make zombies more difficult. In 1.1+ zombies no longer use potion effects and setting items in a tag in the mobs hand. Instead they use attributes where the min and max multiplier is in the config and use a loot table to set items in the mobs hand on spawn, allowing for nbt data such as enchantments and custom names rather than a normal item. So at the moment potion effects aren't used, mostly since the regeneration effect from before apparently doesn't affect undead mobs and the attributes replace speed, strength and resistance.

 

 

Config: (1.1+)

  zombieswarm: if a mob is attacked in the forge:improved_zombie tag all mobs in that tag within this distance will target the attacker. When a block is broken or placed all forge:improved_zombie within this distance x 1.5 will try to pathfind to the block.

  minhp, maxhp, minspeed, maxspeed, minatk, maxatk: multiplies attributes to a value between these. Hp = max health, speed = movement speed and swim speed, atk= attack damage.

By default mobs in forge:improved_zombie when spawning will be: from 1.2-2x speed, attack damage and hp. Can be used to make some zombies weaker by using values below 1

 

Tags:

 forge:improved_zombie, default mobs: zombie, zombified piglin, husk, drowned, zombie villager

 forge:disabledmobs, default mobs: none. Meant to be customized in a modpack using a datapack to disable mobs if needed. (1.1+, previously there was a similar tag but the name was way to long. The name won't change again though.)

 

Loot tables: (1.1+)

- simple_zombie_apocalypse:entities/mainhand  - when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs mainhand

- simple_zombie_apocalypse:entities/offhand   -when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs off hand

- simple_zombie_apocalypse:entities/helmet  - when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs helmet slot

- simple_zombie_apocalypse:entities/chestplate  - when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs chestplate slot

- simple_zombie_apocalypse:entities/leggings  - when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs leggings slot

- simple_zombie_apocalypse:entities/boots  - when a forge:improved_zombie spawns an item in this tag has a chance to be put in the mobs boots slot

 

Modpacks:

- Perfectly fine, was designed for modpacks.

 

Notes:

- minspeed and maxspeed also affect swim speed.

- By default the loot tables contain nothing. Meant to be customized in a modpack using a datapack.

 

The Simple Zombie Apocalypse Team

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