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Simple Blood

Adds simple blood particles.
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1.0.2+26.2

File namesimpleblood-neoforge-1.0.2+26.2.jar
Uploader
LythrooLythroo
Uploaded
Oct 3, 2026
Downloads
4
Size
451.6 KB
Mod Loaders
NeoForge
File ID
9052372
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:simple-blood-1477030:9052372"

Learn more about Curse Maven

What's new

Simple Blood 1.0.2

Debris

  • Skeletons shed bone dust and chips.
  • Golems shed tumbling, glinting metal flakes.
  • The creaking sheds splinters and resin.
  • Blazes and magma cubes throw embers.
  • Allays and vexes give off sparks.
  • Breezes throw out little gusts.
  • Five new blood kinds for modded mobs.

Glow and water

  • Glow squid ink glows.
  • Glow toggle for any mob.
  • Bigger, looser underwater blood clouds.
  • Floodwater washes blood off.

Physics Mod (#6)

  • Ragdolls and fractured mobs bleed.
  • Sliding parts smear the ground.
  • Hard landings leave stains.

Sounds

  • Hits sound like what was hit.
  • Muffled bubbles under water.
  • Dripping ledges, sticky drying blood.
  • Mace smashes land with a slap.

Blood on blocks

  • Blood stays on visible surfaces.
  • Blood runs down banners and signs.
  • Blood shows through glass (#4).
  • Subtler ripples, never on walls.

Players (#7)

  • Skins can carry your blood colour.
  • Others with Simple Blood see it.
  • One button makes or uploads it.

Other

  • Option to hide the menu button (#5).
  • Sulfur cube, allay, iron golem colours fixed.
  • Fixed black specks at block corners.
  • Fixed constant splashing next to water.
  • Fixed blood clipping into banners.
  • Covered buttons no longer light up.

Heads-up

  • Command is now /simpleblood.
  • Settings carry over automatically.
  • API moved to com.simpleblood.SimpleBloodAPI.

This mod has no additional files