Silly Armor Render-1.0.1.jar
Curse Maven Snippet
What's new
## 1.0.1
### New
- Outline option edgeMark: true (default) outlines every edge, including where armor overlaps the body; false gives a glowing-effect style outline around the outer edge only.
- Armor bits now circle the wearer before flying back on repair. A new config tab, "Armor Bits - Orbit", sets the time, randomness, distance, speed and whether bits vanish when they touch the wearer.
- The left and right sides of armor now wear differently instead of mirroring (can be turned off).
- Mobs without an armor layer can now be styled too.
- Mob parts from the genders mod get armor effects, wear and the mob's own style.
### Changed
- Removed the name trigger (anvil renaming). Styles are applied only with commands.
- Removed the Portal Effect, Colors and Outline config tabs. Each item or mob's look is set by command, with built-in defaults for anything not set.
- The permission level for all three commands (/cosmifyportal, /cosmifyoutline, /cosmifycopy) is set in the config.
- Removed the outline options scale, maxThickness and allEdges. Outlines always scale with distance.
- Thickness and fade steps now work independently: thickness sets the width, steps set how smooth the fade is.
- Updated support for the new version of the genders mod.
### Fixed
- Effects and outlines follow Mo' Bends animations.
- Effects and outlines show on normal vanilla armor again.
- Outlines no longer disappear under water, stained glass, slime or ice behind them.
- Outlines no longer cover the item or armor itself, also at steep angles.
- Removed lines across flat 2D items in hand and on the ground.
- Faint outlines are visible in the inventory in every color.
- Better FPS with many outlined items.
- Fixed the black background on the attack cooldown indicator and blinking armor slot icons.
- Armor bits no longer glow at night and are lit like the blocks around them, without flickering.
- Bits from undyed leather armor are brown instead of white.
- If another mod draws things differently, an effect is skipped instead of crashing the game.
This mod has no additional files