The Siege Overhaul v4.52.16 - Builders Clear the Way
Curse Maven Snippet
What's new
Builders finally finish big walls, and they clear the junk in their way.
If you've had a perimeter where the builder just stopped halfway and stood there, that's fixed. When the next block was far down the wall, the builder sat waiting for a path it could never find. Now it walks over and keeps going. Builders that get stuck against a block they just placed, can't find a way to their next block, or wall themselves out of their own supply chests also get moved back to safe ground nearby and carry on.
Plans no longer get refused over tall grass. Builders clear natural stuff in the way: tall grass, large ferns, flowers, snow, vines, saplings, cactus, bamboo, and real trees, trunk and all. On a slope they'll dig up to three blocks of dirt or stone out of the high side instead of rejecting the wall. Anything they break drops as items. Your own builds are still protected: placed blocks, planks, leaves you put down, chests, water, crops, sand and gravel, other mods' blocks and wither roses still need clearing by hand.
Enemy war camps get all six guards again. Villager Recruits doesn't have an assassin, so that slot now spawns a regular recruit instead of staying empty.
Your server log won't fill up with "Camp site search failed" every second while enemy scouts look for a camp spot anymore.
Back up your world, and update the server and every client together.
This mod has no additional files

