The Siege Overhaul v4.10.0 beta - Siege Orders and Mystery Loot
Curse Maven Snippet
What's new
4.10.0 beta
- Disable ambient wandering and patrol goals for siege troops; revalidate retained targets and gate positions after native initialization.
- Engineers come from supplied equipment deployment instead of uncrewed infantry slots. Bind native controllers explicitly and allow living dismounted crews to return to their assigned engines.
- Catapults use a 48-block standoff, outside their minimum firing range. Ballistas retain 24 blocks.
- Replace loot item previews with sealed mystery boxes, a three-second reel-style reveal, sound feedback and server-confirmed results. Rarity odds remain visible.
- Loot-box prices are now 16 / 48 / 96 emeralds. Purchases retain inventory capacity checks and cooldown protection; closing the screen does not lose paid rewards.
- Network protocol is now 12. Update server and every client together.
REQUIRED on server and every client: Villager Recruits 1.15.2+, Villager Workers 2 2.0.3+, Small Ships and Siege Weapons. Minecraft 1.20.1 Forge, Java 17. Match Siege Overhaul versions.
Validation: Java 17 clean build and 143 regression tests passed. No interactive Minecraft playtest; published as beta.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

