The Siege Overhaul v3.5.0 - Gentle camp terrain leveling
Curse Maven Snippet
What's new
The Siege Overhaul 3.5.0
Camps now gently level their ground before construction.
- Level the camp interior with cuts and fills capped at three blocks.
- Blend the camp edge into surrounding ground over three blocks, rejecting sharp height transitions.
- Validate the entire site before earthworks. Reject water, containers, non-soil foundations, blocked building space, excluded claims, unloaded chunks and excessive excavation.
- Save every terrain change in the camp restoration ledger; restore ground before vegetation when the siege ends.
- Preserve different player replacement blocks, and handle natural dirt/grass changes during cleanup.
- New levelCampTerrain setting defaults on and requires cleanupTemporaryWarCamps. Existing camps are unchanged.
Minecraft 1.20.1, Forge, Java 17. Requires Villager Recruits 1.15.2 or newer. Villager Workers 2 is optional. Replace the old JAR on the server and every client; versions must match.
Validation: Java 17 build and all 28 regression tests passed. No interactive Minecraft playtest performed. Ordinary player-placed dirt and grass cannot be distinguished from natural soil.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

