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DMZ Ragnarok Raids Module

Turn any mob into a fully configurable, scheduled raid boss event - no coding, no datapacks, all in-game. Set up multiple named bosses, each with its own WorldEdit-defined arena, sign-up window, and reward table. Health and damage scale with playercount.
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DMZ Ragnarok Raids 1.5.0

File namedmz_ragnarok_raids-1.5.0.jar
Uploader
ShuruiShurui
Uploaded
Sep 29, 2026
Downloads
175
Size
542.4 KB
Mod Loaders
Forge
File ID
9008861
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shuruis-dmz-raid-bosses-1599373:9008861")

Learn more about Curse Maven

What's new

DMZ Ragnarok Raids 1.5.0

Raids is now its own module jar, versioned with DMZ Ragnarok.

  • Needs the DMZ Ragnarok core 1.5.0 or newer. Do not install it beside the all-in-one jar, which already contains it.
  • Every raid type except rifts is now public, not only the standard raid.
  • Boss music: any raid boss can have its own looping track, set in the raid editor. It starts when you enter the fight, resumes if you reconnect, stops when you die, leave or the fight ends, and plays at your music volume.
  • Duke Snipperjack can be picked as a raid boss, and his music track is included.
  • Now licensed under the GNU GPL v3.0. Original code and assets are the property of Ragnarok Studios LLC.

Requirements: Minecraft 1.20.1, Forge 47.4.20+, DMZ Ragnarok core 1.5.0, DragonMine Z 2.1.3, Curios. WorldEdit optional. Client and server.