Shoulder Surfing Reloaded

Shoulder Surfing Reloaded is a highly configurable third person camera mod for Minecraft
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ShoulderSurfing-NeoForge-26.2-5.0.7

File nameShoulderSurfing-NeoForge-26.2-5.0.7.jar
Uploader
ExopandoraExopandora
Uploaded
Jul 16, 2026
Downloads
1.3K
Size
334.6 KB
Mod Loaders
NeoForge
File ID
8445037
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:shoulder-surfing-reloaded-243190:8445037"

Learn more about Curse Maven

What's new

5.0.7

  • Fixed dynamic crosshair remaining active after switching perspective

5.0.6

  • Fixed curios compatibility plugin loading

5.0.5

  • Fixed obstruction indicator remaining visible after switching perspective

5.0.4

  • Improved compatibility with other crosshair mods for forge build (thanks to Fealtous)
  • Fixed incorrect behavior of setXRot and setYRot API methods

5.0.3

  • Updated traditional and simplified Chinese translations (thanks to Xinyang-Gao)

5.0.2

  • Improved mod-compatibility

5.0.1

  • Updated Russian translations (thanks to mpustovoi)

5.0.0

  • Added config option to control player transparency effect when climbing (disabled by default)
  • Changed default keybind for swapping shoulders from 'O' to 'U'
  • Enabled config option "turn_player_x_rot_with_camera" by default
  • Enabled config option "turn_player_y_rot_with_camera" by default
  • Disabled config option "turn_with_player" by default
  • The player no longer turns with the camera when "turn_with_player" is enabled
  • The player now turns with the camera when 'pick_vector' is 'PLAYER' and 'crosshair_type' is 'DYNAMIC'
  • Fixed eye height being too low when flying in creative
  • Other optimizations and stability fixes
  • Reorganized several config options. The following mapping can be used for migration:
    • camera.fov_override_enabled → camera.fov.fov_override_enabled
    • camera.fov_override → camera.fov.fov_override
    • camera.dynamically_adjust_offsets → camera.offset.dynamic_offsets
    • camera.camera_step_size → camera.offset.step_size
    • camera.follow_player_rotations → camera.turn_with_player
    • camera.follow_player_rotations_delay → camera.turn_with_player_delay
    • crosshair.obstruction.show_obstruction_indicator → crosshair.obstruction.obstruction_indicator
    • player.adjust_player_transparency → player.transparency.adjust_transparency
    • player.player_x_rot_follows_camera → player.turning.turn_player_x_rot_with_camera
    • player.player_y_rot_follows_camera → player.turning.turn_player_y_rot_with_camera
    • player.player_y_rot_follow_angle_limit → player.turning.turn_player_y_rot_angle_limit
    • player.turn_player_transparent_when_aiming → player.transparency.when_aiming
  • Valkyrien Skies >2.4.11 is no longer marked as incompatible
  • API: Replaced callback system with an event system
  • API: It is now possible to register multiple plugin classes per mod
  • API: The API was restructured and some parts were renamed. A migration guide can be found in the wiki: https://github.com/Exopandora/ShoulderSurfing/wiki/API-Documentation-v5-Migration
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