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Shoulder Surfing Reloaded

Shoulder Surfing Reloaded is a highly configurable third person camera mod for Minecraft

File Details

ShoulderSurfing-NeoForge-1.21.1-5.0.2-sources.jar

  • R
  • Jun 23, 2026
  • 187.51 KB
  • 2
  • 1.21.1+1
  • NeoForge

File Name

ShoulderSurfing-NeoForge-1.21.1-5.0.2-sources.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:shoulder-surfing-reloaded-243190:8307398"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

5.0.2

  • Improved mod-compatibility
  • Fixed obstruction crosshair rendering

5.0.1

  • Updated Russian translations (thanks to mpustovoi)

5.0.0

  • Added config option to control player transparency effect when climbing (disabled by default)
  • Changed default keybind for swapping shoulders from 'O' to 'U'
  • Enabled config option "turn_player_x_rot_with_camera" by default
  • Enabled config option "turn_player_y_rot_with_camera" by default
  • Disabled config option "turn_with_player" by default
  • The player no longer turns with the camera when "turn_with_player" is enabled
  • The player now turns with the camera when 'pick_vector' is 'PLAYER' and 'crosshair_type' is 'DYNAMIC'
  • Fixed eye height being too low when flying in creative
  • Other optimizations and stability fixes
  • Reorganized several config options. The following mapping can be used for migration:
    • camera.fov_override_enabled → camera.fov.fov_override_enabled
    • camera.fov_override → camera.fov.fov_override
    • camera.dynamically_adjust_offsets → camera.offset.dynamic_offsets
    • camera.camera_step_size → camera.offset.step_size
    • camera.follow_player_rotations → camera.turn_with_player
    • camera.follow_player_rotations_delay → camera.turn_with_player_delay
    • crosshair.obstruction.show_obstruction_indicator → crosshair.obstruction.obstruction_indicator
    • player.adjust_player_transparency → player.transparency.adjust_transparency
    • player.player_x_rot_follows_camera → player.turning.turn_player_x_rot_with_camera
    • player.player_y_rot_follows_camera → player.turning.turn_player_y_rot_with_camera
    • player.player_y_rot_follow_angle_limit → player.turning.turn_player_y_rot_angle_limit
    • player.turn_player_transparent_when_aiming → player.transparency.when_aiming
  • Valkyrien Skies >2.4.11 is no longer marked as incompatible
  • API: Replaced callback system with an event system
  • API: It is now possible to register multiple plugin classes per mod
  • API: The API was restructured and some parts were renamed. A migration guide can be found in the wiki: https://github.com/Exopandora/ShoulderSurfing/wiki/API-Documentation-v5-Migration