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ShineaL's Prehistoric Expansion

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Description

 

 

ShiNeaL's Prehistoric Expansion Is A mod That Brings In Various Dinosaurs, Prehistoric Creatures, Extinct Animals and Mythological Creatures To The Game.

Each creature has its own unique animations, drops and behaviours to make them feel alive and fit with the world of Minecraft.

Report Any Bugs, Issues, Feature Requests And More In The Issue Tracker

The MOD Will Receive Future Updates, Adding New Creatures, Items, Biomes, Structures And More.

 

Available For Forge/NeoForge 1.19.2, 1.19.4, 1.20.1 & 1.20.4

Geckolib is a required dependency.

 

Animations: RhinoW, ShinyDragon96

Block/Item Textures: ShinyDragon96, Kemiu

Models: Kemiu

Coding: GlitchedMastery

 

 Mob Information

Dunkleosteus
- Spawns in Cold Oceans and Deep Cold Oceans
- Hostile: Will attempt to kill the player no matter what
- Swims rather slowly and isn’t the fastest
- When killed, it yields little XP
- Has a high attack damage

 

Therizinosaurus
- Spawns in jungles, can pick cocoa/fruit off trees to eat
- Neutral: Will only attack if attacked or threatened
- Moves quickly
- Drops claws and XP upon death
- High attack damage, a huge risk for players to attack

 

Mammoth
- 60 health, slow but powerful attack (8 damage)
- Spawns in all cold/snowy biomes
- Neutral- will only attack if attacked or threatened
- Drops meat upon death (from 3 to 6 ). Raw Meat 4 hunger points, Cooked Meat 10 hunger points
- Spawns in large packs

 

Phorusrhacidae (Terror bird)
- Spawns in Savannah and plains
- Extremely fast movement
- Kills chickens, cows, pigs, and sheep
- Hostile: Medium damage

 

Dimorphodon
- Spawns on beaches
- Kills fish of all types, except puffers.
- Can fly and be grounded, primarily flying
- Neutral: Will only attack if attacked or threatened- small amounts of damage.

 

Ammit
- Spawns rarely, in groups of one
- Spawns in the desert
- Kills almost every mob in the game.
- Medium speed
- Hostile: Extremely high attack damage, similar to the warden
- Drops an Ankh when killed. Upgraded totem
- Extremely hostile

 

Opabinia
- Rather small
- Spawns in cold and lukewarm ocean biomes
- Passive
- More existing for ambience

 

Jaekelopterus
- Extremely large
- Spawns in lukewarm ocean biomes
- Neutral: Only attacks when attacked
- Kills fish and opabinia
- Drops claws when killed


Serpopard
- Spawns rarely in deserts
- Hostile, lower attack damage
- Drops a large amount of xp when killed

 

Dodo

-Spawns In Juniper Forests

-Passive, follows Melon Seeds