Shelved ideas

(I’m having problems making the mod work On this, but not for me for some reason) Adds shelved mobs, blocks, items, plants and biome updates and more of that. Basically just outvoted features
Should ruby 1 or 2 be in this addon?

Should ruby 1 or 2 be in this addon?

Alternate copper golem design

Alternate copper golem design

Rascal picture

Rascal picture

Iceologer/chillager with connected arms just because
Also sorry the hood is cut off, I promise it’s the same as in minecraft dungeons it may be a pixel less but is just as tall and it looks like the game but with connected arms.

Iceologer/chillager with connected arms just because Also sorry the hood is cut off, I promise it’s the same as in minecraft dungeons it may be a pixel less but is just as tall and it looks like the game but with connected arms.

Should ruby 1 or 2 be in this addon?

Should ruby 1 or 2 be in this addon?

Crystallized honey

Crystallized honey

Wildfire picture

Wildfire picture

Description

This mob adds so far as of first release 5 entities. 
the 5 mobs and their abilities/features are:

Wildfire: has its own sounds, spawns in crimson forest and basalt deltas(because I don’t know how to do a room to structures and add it in the structures), has 65 health, so far drops nothing, is immune to lightning and also fall damage. attacks villagers and players as well, will add more features soon.

 

 

Rascal: has glowing eyes, drops amethyst, mangrove propagule, azalea, an iron pickaxe and sweet berries when right clocked. Soon I will make it so it can hide and drops only one of those items and maybe you can play with it more if/when I find out how to do that, can open and close doors, can’t respawn when it is idle, and spawns in lush caves / dungeons(again, I do not know how to make something spawn in a structure other than a dungeon), and lastly has 10 hearts. Is immune to fire because it might accidentally die if lava is near and it makes me sad, it’s also immune to anvils fall damage drowning and lightning, because why not? 

Glare: can be tamed/breaded by glow berries, they don’t have the brown part of their cave vines YET, but I will add them later. I tried making it run from monsters to let you know one is 1-20 blocks away, but it doesn’t work. Drops glow berries and is immune to fire and fall damage, because I don’t know if cave vines can burn yet. And also the glare can fly. Spawns in lush caves

 


iceologer: In the game files the texture is called chillager. It drops emeralds, and doesn’t appear in raids yet but I will make it happen through the custom coding if that’s possible. Can’t summon ice cubes/chunks yet, but can spawn in snowy taiga forests.attacks iron golem, villagers and players. 

lastly, croakbloom. Croakbloom can be tamed with dandelions, doesn’t follow you yet but also comes with buttercup flowers and the rest is for you to find out. 

 

 New mob: copper golem it doesn’t do anything yet since still I can’t code well, but I am working on it. 

 known bugs: glares don’t have the right hitboxes(fixed) and appear as adults when they are kids, rascals don’t have the right hitbox(fixed) and also you can right click him as many times as you want (I will still make it possible but you will have to find it 3 times) chillager/iceologers hitbox is broken(fixed)

 Wildfire summons 2 more if it when you kill the one with 3 shields(currently trying to fix)

 

 

planned features, Tuff golem, copper golem, redstone golem if I am not too lazy, Moobloom, great hunger (you will find out about the name in this mod when it’s added), barnacle, enchanter (maybe), rubies, ostriches, meerkats, wildfire crown, termites, vultures,other mob vote mobs I may be missing, but I promise crystallized honey will be added next update or the update after that. 

 

My computer or my computer charger is broken, so I can’t update this, or my other mod. 

The Shelved ideas Team

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