Nature Extras

This adds nature-y stuff and is not done yet, so sorry if this isn’t downloadable. I don’t know how to make the game not crash so sorry if it does. Mob 1: Moobloom. It leaves a trail of buttercup flowers. Bees don’t pollinate that flower or the Moobloom y

This adds nature-y stuff and is not done yet, so sorry if this isn’t downloadable. I don’t know how to make the game not crash so sorry if it does.
Mob 1: Moobloom. It leaves a trail of buttercup flowers. Bees don’t pollinate that flower or the Moobloom yet. Maybe next time. It also spawns in flower forests and meadows(when I checked the code, meadows wasn’t in there so sorry if it isn’t spawning there, I will fix that if it doesn’t spawn there.)


Mob 2: ahh yes the one, the only, the GLARE! You can tame this with vines, grass or glow berries. Right click on it enough, and it might duplicate but with a glowing version of it. If you tame the glowing version, then if you right click on it, it will light up the place. (I tried my best to design it the way origin realms did, do you think it’s accurate?)

 

Mob 3: copper golem! This was the mob I voted for. Yes it made its way into this addon since you can wax it with honeycomb soon and soon it will oxidize. If it is strict by lightning, then it will turn into a charged copper golem, which if it isn’t right now, I will find a way to make it activate Redstone.

 

Block 1: copper fans. They don’t serve a purpose yet, but they are a Redstone block. It’s hitbox is currently off.


Block 2: buttercups. They spawn in plains, and meadows(maybe) and flower forests. Bees can’t pollinate it yet.

 

That’s all there is in this mod, more will come soon, and I will find a way to add a mob you might hate or like into this mod and make it make sense.

The Nature Extras Team

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