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SharvTweaks

A mod that makes adjustments to the FornaiSMP mod pack
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SharvTweaks-1.0.1d.jar

File nameSharvTweaks-1.0.1d.jar
Uploader
SharvSharv
Uploaded
Jul 22, 2026
Downloads
18
Size
202.2 KB
Mod Loaders
Forge
File ID
8485309
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sharvtweaks-1602751:8485309")

Learn more about Curse Maven

What's new

v1.0.1d

🐛 Bug Fixes

  • Eye counter badge — fixed for good. Building on the earlier partial fixes, the badge now renders reliably under every player's nametag in all situations: it appears immediately on join, survives dimension changes and respawns, and no longer blanks out or freezes on a stale number when a sync packet is missed. Unknown counts show 0 and self-correct the instant the sync arrives — no manual /sharvtweaks eyes resync needed anymore.
  • JumpAnimation no longer crashes the client during transitions. With JumpAnimation installed, disconnecting from a world (the pause-menu "Disconnect" button), switching dimensions, or pressing any key mid-transition could hard-crash the game with a NullPointerException in isPlayerInSurvival (gameMode was null between states). SharvTweaks now guards that handler: while the client is transitioning, only the offending key press is skipped, and once you're back in a world the jump animation works exactly as before. Nothing is touched while you're actually playing.

✨ New Features

  • Eye counter badge can now be turned off. Don't want the Ojos: N badge under nametags? Set showUnderName = false under [eyes] in sharvtweaks-eyes.toml (reachable from the in-game mod config screen). It's per-client, so each player decides for their own view. enabled still governs the whole eye system separately — you can keep the counting and milestone stages running while hiding just the on-screen badge.

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