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SharkScope Radar

Independent Pixelmon radar with a compact HUD, custom tracking, and through-wall target markers.

SharkScope Radar is an independently written, unofficial Pixelmon radar inspired by the older GameShark. It is not a release from the original GameShark developer, does not use its code or graphics, and does not promise full feature parity.

For Minecraft 1.21.1, NeoForge 21.1.x, and Pixelmon 9.4.2. Install the companion Atlantis Development Community Port alongside this JAR. Pixelmon is required and is not bundled.

The compact HUD shows enabled categories, nearby target details and direction. Colored corner markers highlight detected targets through terrain. Track Pokémon categories, custom Pokémon, loot, chests, trainers, and other local targets. Search for a Pokémon by English or current game-language name in the in-game settings. Controls appear under GameShark in Minecraft key bindings; HUD position, size and scan range are configurable.

The radar scans only entities and block entities in loaded chunks. It was designed and tested for single-player. Multiplayer permissions, original server-side configuration and commands are not implemented. Some detection categories are best effort.

Source, install notes, known limits and issues. Community fixes are welcome. Maintenance and future-version support are best effort, with no promised response time.

SharkScope Radar Team

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