sharedlife_plus-1.0.6.jar
Curse Maven Snippet
What's new
🛠️ v1.0.6 — Nether reconnect fix
A fix for a nasty bug reported by players: logging out in the Nether and joining again could leave you frozen in the sky with an empty inventory.
🐛 Fixed
- 🔥 No more frozen player after reconnecting in the Nether — on join, the mod checked Nether coordinates against the Overworld world border, wrongly decided you belonged to an old run and moved you to the Overworld spawn while your game was still loading. Your client got stuck: you could hear the world but not see it or move, and
/killor/tpdidn't help. The check now understands each dimension (Nether coordinates are scaled, the End is shared by every run), so you reconnect right where you logged out. - ⏳ Safe moves on join — when a player really does need to be moved to the current run (they were offline during a reset), it now happens only after their game has finished loading the world.
- 🧺 Rejoining no longer wipes the team's items — a player who logged in with an outdated inventory (offline while the others kept playing, or a brand-new player) had their old slots taken as fresh changes, deleting what the team had picked up in the meantime. The same happened when switching from spectator back to survival. Returning players now receive the shared inventory first.
- 🎒 Inventory kept with shared inventory turned off — joining as a spectator or at very low health no longer wipes your inventory when Share inventory is disabled.
📦 Compatibility
- Minecraft 26.1.2 (Fabric).
- Requires Fabric API.
- Install on both client and server (singleplayer needs just one install).
© 2026 vicxelcode — MIT License.
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