Shards Factions - Ballistix Compat

Makes Ballistix explosives respect Shard's Factions claims — warheads breach player land but leave safezones untouched. Requires both mods.

Shard's Factions — Ballistix Compat

A compatibility bridge that teaches Ballistix explosives to respect Shard's Factions territory.


⚠️ Early Release · Active Development Evolving alongside Shard's Factions. Expect changes, and report anything that misbehaves.

🔗 Requires both mods. This does nothing on its own — it only wires the two together. You need Shard's Factions and Ballistix (plus Ballistix's own dependency, Voltaic) installed.

💽 Required on both client and server, matching Shard's Factions.

🚫 Not affiliated with Ballistix or its authors. This is an independent, unofficial compatibility mod.


💥 The Problem It Solves

Shard's Factions protects claimed land by blocking non-members from breaking or placing blocks — by design, explosives are the one and only way through a protected claim. Bases are meant to be assaulted with ordnance, not chipped down by hand.

Ballistix's larger warheads — antimatter, dark matter, nuclear, and others — break terrain through their own internal path rather than a normal explosion. That path was getting caught by the same protection that stops hand-mining, which meant those warheads couldn't breach claimed land at all. The core promise of the siege — bring the bombs — quietly didn't work.

This mod fixes that.


✅ What It Does

With this installed:

  • 💣 Warheads breach PLAYER claims — the intended siege path is restored.
  • ☠️ Warheads damage players caught in the blast inside claimed land.
  • 🛡️ SAFEZONE and WARZONE land stays fully protected — system-zone blocks don't break and players inside aren't harmed by the blast.
  • ⛏️ Hand tools and automated miners are unaffected — they still cannot touch a protected claim. Only explosives get through, exactly as intended.

🧩 Compatibility & Scope

This bridge covers Ballistix. Other explosion-capable mods may break terrain through their own methods; bringing them in line with claim protection is planned separately. Automated-miner coverage for the Obelisk is also on the wider roadmap.


🔧 Notes

  • Lightweight — a single targeted bridge with no content of its own, no config, and no performance cost.
  • Hard-depends on Shard's Factions and Ballistix; simply don't install it on servers that lack either.

The Shards Factions - Ballistix Compat Team

profile avatar
  • 3
    Projects
  • 63
    Downloads

More from sharddevs

  • Shard's Factions project image

    Shard's Factions

    • 10
    • Mods

    Territory-control factions for NeoForge PvP. Protected claims can only be breached by explosives — destroy the Obelisk, break the defense, take the land.

    • 10
    • May 31, 2026
    • Mods
    • +1
  • Shard's Compats: Voltaic-Sable Compat project image

    Shard's Compats: Voltaic-Sable Compat

    • 40
    • Mods

    Server-side (Client in Singleplayer) compat mod fixing duplication and disassembly bugs for Voltaic on Sable physics airships, with optional Ballistix support.

    • 40
    • May 23, 2026
    • Mods
    • +3
  • Shard's Factions project image

    Shard's Factions

    • 10
    • Mods

    Territory-control factions for NeoForge PvP. Protected claims can only be breached by explosives — destroy the Obelisk, break the defense, take the land.

    • 10
    • May 31, 2026
    • Mods
    • +1
  • Shard's Compats: Voltaic-Sable Compat project image

    Shard's Compats: Voltaic-Sable Compat

    • 40
    • Mods

    Server-side (Client in Singleplayer) compat mod fixing duplication and disassembly bugs for Voltaic on Sable physics airships, with optional Ballistix support.

    • 40
    • May 23, 2026
    • Mods
    • +3