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Shard Kin (another origin mod)

A crystal-themed Origins addon featuring unique mineral feeding mechanics, defensive shell stance, and armor-scaled attacks.
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shard-kin-forge-1.20.1-1.5.2.jar

File nameshard-kin-forge-1.20.1-1.5.2.jar
Uploaded
Sep 9, 2026
Downloads
18
Size
2.8 MB
Mod Loaders
Forge
File ID
8844432
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shard-kin-another-origin-mod-1688565:8844432")

Learn more about Curse Maven

What's new

Shard Kin 1.5.2 — Beta

Added

  • Optional Iron’s Spells ’n Spellbooks integration for both Amethyst Shot and Crystal Dominion.

  • Damage now scales with global Spell Power and Ender Spell Power.

  • Only bonus power above the neutral baseline adds damage: +50% effective Spell Power adds 5 damage.

  • Updated ability descriptions to explain spell scaling.

Balance

  • Damage formula: 8 + 65% of current armor + 10% of bonus Spell Power points.

  • Without Iron’s Spells or positive bonus Spell Power, damage remains unchanged.

  • Cooldowns remain 15 seconds for Amethyst Shot and 40 seconds for Crystal Dominion.

Installation

  • Requires Minecraft 1.20.1, Forge, Origins Forge, and Caelus API.

  • Install the same Shard Kin version on both client and server.

  • Replace any older Shard Kin JAR.

Testing

Formula checks and package validation have passed. Full in-game and multiplayer testing with Iron’s Spells has not yet been completed.

This mod has no additional files